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About Texture Preview Scaler
- Tools, Systems & Learning > Development Tools & Automation
Texture Preview Scaler improves the Unity Inspector Preview workflow for small image assets without changing source files or import data.
When a texture or sprite is below a configurable size threshold, the preview is enlarged using user-defined scale factors. The package supports Texture2D, Sprite, and TextureImporter previews, and keeps the default Texture Importer inspector interface intact.
The tool is fully customizable from Tools > Texture Preview > Settings, where users can configure size threshold, scale factors, filtering mode, preview padding, border thickness, and marker appearance.
It is suitable for any project genre that uses 2D or texture-heavy content, including pixel art games, UI-focused projects, mobile games, stylized 3D games, and production pipelines with many small texture assets.
When a texture or sprite is below a configurable size threshold, the preview is enlarged using user-defined scale factors. The package supports Texture2D, Sprite, and TextureImporter previews, and keeps the default Texture Importer inspector interface intact.
The tool is fully customizable from Tools > Texture Preview > Settings, where users can configure size threshold, scale factors, filtering mode, preview padding, border thickness, and marker appearance.
It is suitable for any project genre that uses 2D or texture-heavy content, including pixel art games, UI-focused projects, mobile games, stylized 3D games, and production pipelines with many small texture assets.