Unity
Texture Channel Packer by OccaSoftware
By OccaSoftware
$8
Rated 0.0/5 from 2 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $8. The latest store price is $8, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $8 | Latest store price |
About Texture Channel Packer by OccaSoftware
- Tools, Systems & Learning > Development Tools & Automation
- Art & Visuals > Textures & Materials
When you download textures from model/texture websites, the texture set typically doesn't match what you need in Unity. You can use this utility to re-pack the texture set so that it matches the Unity default shader configuration. Here's how it works: Open the Editor Window. For each Output channel, select an Input Texture or pick a default value (Range: 0->1). Pick the Channel you want to rip from the Input Texture. You can invert the channel if needed. Bake and save. Pretty easy, works, nice little utility.