Unity
Tessellation Shaders
$10
Rated 5.0/5 from 3 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $10, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $10 | Latest store price |
About Tessellation Shaders
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
With this shaders you will be able to increase the poly count of an asset and use a heightmap to create real 3d depth. The Advanced shader will gives you the possibility to control the tessellation based on the camera distance. This will optimize the shader and avoid the tessellation effect if it's not really needed. 5 PBR Shaders included: Displacement Shader, Tessellation Standard/2Height, Tessellation Advanced/2Height. Features: Tiling: Control the tiling on all the maps at once (Diffuse, normal, height, etc), Invert heightmap, Contrast, Displacement/multiplicator, Smooth displacement map (blur), Tessellation mask (zone excluded from the tessellation), Ignore displacement (the tessellation mask will ignore both tessellation and displacement properties), Tessellation/multiplicator, Max Distance. The shader can break the smoothing groups (hard edges).