Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $34.99. The latest store price is $34.99, matching the lowest recorded price shown here.
View 3 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $34.99 | Latest store price | |
| $34.99 | Unity Permanent Decrease 2026-08-08 2026-08-15 | |
| $54.99 | Unity First Price 2026-07-02 2026-07-09 |
Sale and bundle history
The 2 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Tessaractic Infinite Procedural Terrain
- Tools, Systems & Learning > Level & World Building
- Theme > Nature & Countryside
- Theme > Realistic
At its core, the system utilizes a proprietary octree subdivision algorithm (Frank's Equation) coupled with Fractional Brownian Motion (FBM) noise. This math produces organic terrain formations—such as overhangs, cliffs, and rolling hills—directly on the GPU using a highly parallelized Marching Cubes pipeline, which streams chunks seamlessly as the player moves, (No Dependencies)
Is the Content Customizable?
Yes, completely. Tessaractic is designed with a "Customize-Friendly" open-source philosophy where all 12 core files (C# scripts, HLSL compute shaders, and CG shaders) are fully exposed, commented, and editable.
Customization options include:
- Inspector-Driven Mathematics: Instantly tweak the shape, frequency, detail levels, and layout of the terrain through Inspector fields.
- Flexible Terrain Shader: The custom triplanar terrain shader includes editable properties for slope-based material blending, per-biome height bands, Parallax Occlusion Mapping (POM) depth control, and specular wetness simulation.
- Procedural Environment Stack: Tweak the atmosphere easily with dedicated managers for the Day-Night Cycle, Procedural Skybox, and Procedural Clouds.
- Deterministic Seeding: Feed any string seed into the generator to recreate identical landscapes deterministically.