Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $10. The latest store price is $20.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price | |
| $10 | Autumn Sale |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About TerraSplines - Spline Terrain Editor
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
DOCUMENTATION
DISCORD
A simple yet powerful terrain editing tool that lets you modify Unity terrains without permanently altering your original data. Perfect for creating stylized, cartoony landscapes or rapid prototyping—change anything at any time without commitment or hassle. ALL SPLINE BASED!
Easy Setup – Create your terrain and splines, parent them to an empty GameObject, then press the "Find Refs" button - you're ready to go!
FEATURES:
Non-Destructive Workflow - Experiment freely and iterate quickly without permanently modifying your terrain
Multi-Terrain Support - Work seamlessly across multiple terrain objects simultaneously (real-time updates may slow down linearly with the number of active terrains in your scene)
Supports Multiple Terrain Operations - Height, Paint, Hole, Fill, with configurable brushes both global and local
Mixed Workflow - Combine workflows of TerraSplines + Unity Terrain Editor (EXPERIMENTAL)
Detail and Tree Support - place grass and other details, trees on your terrain using splines!
REQUIRMENTS
Unity 2022.3+
Unity Splines Package 2.0.0+
Unity Terrain Tools 5.0+
Universal Render Pipelin (only for ShaderGraph Shaders in the Samples)e
!!! WARNING !!!
If your scene has a lot of splines and/or terrains the tool will not work in real-time. We recommend switching to manual update mode when the scene gets laggy.
DISCORD
A simple yet powerful terrain editing tool that lets you modify Unity terrains without permanently altering your original data. Perfect for creating stylized, cartoony landscapes or rapid prototyping—change anything at any time without commitment or hassle. ALL SPLINE BASED!
Easy Setup – Create your terrain and splines, parent them to an empty GameObject, then press the "Find Refs" button - you're ready to go!
FEATURES:
Non-Destructive Workflow - Experiment freely and iterate quickly without permanently modifying your terrain
Multi-Terrain Support - Work seamlessly across multiple terrain objects simultaneously (real-time updates may slow down linearly with the number of active terrains in your scene)
Supports Multiple Terrain Operations - Height, Paint, Hole, Fill, with configurable brushes both global and local
Mixed Workflow - Combine workflows of TerraSplines + Unity Terrain Editor (EXPERIMENTAL)
Detail and Tree Support - place grass and other details, trees on your terrain using splines!
REQUIRMENTS
Unity 2022.3+
Unity Splines Package 2.0.0+
Unity Terrain Tools 5.0+
Universal Render Pipelin (only for ShaderGraph Shaders in the Samples)e
!!! WARNING !!!
If your scene has a lot of splines and/or terrains the tool will not work in real-time. We recommend switching to manual update mode when the scene gets laggy.