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Terrain Foliage Painter Pack preview
Unity

Terrain Foliage Painter Pack

By Jesse Mario

$6.66

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $6.66. The latest store price is $6.66, matching the lowest recorded price shown here.

Recorded prices for Terrain Foliage Painter Pack 1 price observations from Nov 5, 2026 to Nov 5, 2026. Lowest recorded price $6.66. Exact dates and prices are listed below. $0.00 $3.33 $6.66 Nov 5, 2026: $6.66. Latest store price Nov 5, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$6.66Latest store price

About Terrain Foliage Painter Pack

  • Theme > Nature & Countryside
  • Theme > Realistic
  • Art & Visuals > 3D
Terrain Foliage Painter Lightweight, High-Density Grass for Terrain Systems. This pack is built for one job: to help you paint lush, natural-looking grass across your Unity terrains quickly and efficiently. With 26 visually distinct grass prefabs all sharing a single, optimized base mesh, you get maximum visual variety with minimal performance cost. 26 Grass Prefabs each with unique textures, but all share the same simple, low-poly mesh for optimal batching and performance. Designed for Terrain Painting add them to your Unity Terrain’s detail system and paint large areas in minutes. Universal Style suitable for meadows, forests, plains, or any natural environment. 1 Shared Base Mesh all 26 variants use the same geometry, enabling efficient GPU batching. LODs Included smooth transitions at distance. Texture Maps: Base Color, Normal, Opacity where needed. Texture Sizes: 512-1024, optimized for high-density placement. Pipeline Support: URP, HDRP, Built-in. Built for Scale. The shared-mesh design means you can paint tens of thousands of grass blades without worrying about draw calls. Ideal for open worlds or performance-sensitive projects. Visual Variety Without Bloat 26 unique looks from a single mesh—different colors, opacities, and subtle variations give you natural diversity while keeping the asset count lean. Terrain-First Workflow. Every prefab is ready to plug directly into Unity’s terrain detail system. No extra setup, no complex shaders—just paint and go. Perfect for: Open world fields and plains, Mobile and performance-critical projects, Quick terrain prototyping and final builds alike.

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