Unity
Team Color Shader
$9.90
Rated 5.0/5 from 8 ratings on Unity.
Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.90. The latest store price is $9.90, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.90 | Latest store price |
About Team Color Shader
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This package contains 6 Shaders (+ Double Sided Versions). The most easy way to change teams colors on your models (Grayscale Mask). With just a basecolor map and a black and white mask, you will be able to make all materials colors that you need for your Characters, vehicles, weapons ect....
Features :
- Control color tint on specific areas
- Albedo map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Emissive map/Intensity
- Ambient occlusion map/Intensity
- Specular Occlusion
- Specular by mask (Change light intensity on specific area)
- Mask map/Color/Smoothness
- Multiply, Screen and LinearDodge Blend mode
Shaders :
- TeamC_Opaque Fast/Advanced
- TeamC_Cutout Fast/Advanced
- TeamC_Transparent Fast/Advanced
(+ Double Sided)
Demo scene Included.
Features :
- Control color tint on specific areas
- Albedo map/Color
- Normal map/Intensity
- Specular map/Color/Intensity
- Glossiness
- Emissive map/Intensity
- Ambient occlusion map/Intensity
- Specular Occlusion
- Specular by mask (Change light intensity on specific area)
- Mask map/Color/Smoothness
- Multiply, Screen and LinearDodge Blend mode
Shaders :
- TeamC_Opaque Fast/Advanced
- TeamC_Cutout Fast/Advanced
- TeamC_Transparent Fast/Advanced
(+ Double Sided)
Demo scene Included.