Current sales News My Tracked Assets Login
TAssetBundle Lite - All In One Asset Bundle System preview
Unity

TAssetBundle Lite - All In One Asset Bundle System

By tigu77

FREE

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.

Recorded prices for TAssetBundle Lite - All In One Asset Bundle System 2 price observations from Jun 20, 2026 to Oct 31, 2026. Lowest recorded price FREE. Exact dates and prices are listed below. $0.00 $0.50 $1.00 Jun 20, 2026: FREE. Unity First Price 2026-06-20 2026-06-27 Oct 31, 2026: FREE. Latest store price Jun 20, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
FREELatest store price
FREEUnity First Price 2026-06-20 2026-06-27

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About TAssetBundle Lite - All In One Asset Bundle System

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
TAssetBundle Lite is a production AssetBundle pipeline that is free to use. It gives you a complete AssetBundle pipeline including configuration, build, download, and load in one consistent workflow. The runtime code only loads assets by path, making bundles invisible. The system uses folder-first setup where you drop a TAssetBundleManifest into any folder and everything underneath becomes managed. CompositionStrategy automates rule-based grouping including all_together, folder_separately, regex_match, and more. Incremental build cache uses bidirectional dependency tracking. Path-based runtime lets you change bundle composition without touching game code. The manifest system provides full control over bundle structure with multiple manifests per folder applying different rules. Flexible download system allows fetching by tags, specific assets, or scenes with progress tracking. Editor tools include TAssetBundle Browser, Cross-Reference Analyzer, Asset Reference Tracker, Dependency Checker, and Web Server Test Tool. The API uses simple async/await patterns with path-based loading and automatic dependency resolution. A Pro edition is available with memory management, prefab pooling, path aliases, and asset usage tracking. Full source code is included with sample scenes and documentation. Unity 2021.3 LTS or later is required. Windows, macOS, iOS, Android, and WebGL are supported.

Unity price last checked .

Prices and availability may change.