Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: FREE. The latest store price is FREE, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| FREE | Latest store price |
About Tap Figures Complete Game Template
- Tools, Systems & Learning > Game Templates & Systems
Main Features
• Project is fully scalable.
• Skins shop. Collect currencies to unlock new skins.
• 14 skins was created by our team.
• All PSD files were included in asset.
• Clean and documented C #codes with summaries are provided.
• Progress Manager is saving Best Score, Game Currency, Current Skin, Available skins, Reward data(Hourly, Daily), Settings(Audio, Vibration).
• Endless game mode.
• Unity Advertisement (Reward, Non-reward, Banner).
• Score control.
• Settings system (Audio, Vibration).
• Free currency rewards (Hourly, Daily), reward for advertisement.
• Game State control (Start, End, Continue, Reset)
• Random lines generation.
• Configurable gravity system of figure.
• Unity editors for any scripts was created for convinience.
• Ready to reskin.
• Ready to publish.
• Project is fully scalable.
• Skins shop. Collect currencies to unlock new skins.
• 14 skins was created by our team.
• All PSD files were included in asset.
• Clean and documented C #codes with summaries are provided.
• Progress Manager is saving Best Score, Game Currency, Current Skin, Available skins, Reward data(Hourly, Daily), Settings(Audio, Vibration).
• Endless game mode.
• Unity Advertisement (Reward, Non-reward, Banner).
• Score control.
• Settings system (Audio, Vibration).
• Free currency rewards (Hourly, Daily), reward for advertisement.
• Game State control (Start, End, Continue, Reset)
• Random lines generation.
• Configurable gravity system of figure.
• Unity editors for any scripts was created for convinience.
• Ready to reskin.
• Ready to publish.