Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $69.99. The latest store price is $69.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $69.99 | Latest store price |
About Tank Arcade
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Stylized
- Theme > Low Poly
- Theme > Military & Combat
- Theme > Modern
- Art & Visuals > 3D
- Art & Visuals > VFX
Based on this project, you can create your own game in any style. The player upgrades his tank and destroys enemies. The project includes a menu for selecting tank parts and abilities, pause functionality, and game over screens. The tank features customizable characteristics with 6 bases and 11 guns. Abilities include Critical Damage, Attack, AttackSpeed, Energy Shield, Ricochet, Double Shot, Pierce, Defence System, Fraction, and Additional Guns. Enemies feature AI and various types including air, antennas, cars, melee, and turrets. A shop scene allows for customizing the player's tank. Additional features include an audio manager, sound and music, animations, shaders, particles, an object pooler, FPS counter, and camera shake. All objects are made through prefabs for easy upgrades, and bullets are rendered in one draw call for optimization. 3D models include various weapons, vehicles, bases, and environmental elements. The environment features terrain, LOD terrain, construction nodes, bullets with different textures, gates, walls, level stars, splinters, antennas, and barriers. The shop includes a pedestal and player room with PBR texturing. UVs are done with a non-overlapping method and mixed scale for different model parts. Most models are lowpoly style with 1k AO mesh maps and bullet textures. Polygon count ranges from 120 to 7500 tris. 2547 lines of code were written for the asset, requiring C# programming knowledge to work with.