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Tactile | Game Creator 2 preview
Unity

Tactile | Game Creator 2

By NiAm

$29.99

Rated 5.0/5 from 3 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $29.99. The latest store price is $29.99, matching the lowest recorded price shown here.

Recorded prices for Tactile | Game Creator 2 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $29.99. Exact dates and prices are listed below. $0.00 $15.00 $29.99 Nov 1, 2026: $29.99. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$29.99Latest store price

About Tactile | Game Creator 2

  • Art & Visuals > UI & GUI
This module requires Game Creator 2 in order to work.

Perfect for any touchscreen devices, this package offers an extensive range of controls and interactions that are easy to implement, highly customizable, and support multi-touch functionality.

Utilizing the Enhanced Touch API of the New Input System to deliver a cutting-edge solution. Test your project anytime using Simulator View or Simulate Touch Input from Mouse or Pen Option.

Key Features:
- Easy to Setup: Can be as simple as prefab drag-and-drop then play.
- Custom Touch Zones: Precisely define the interactable region of controls.
- Input Simulation: Interpret touch input as if they were physical device input.
- Essential Interactions: Tap, Slow Tap, Double Tap, Hold, Press, and Release.
- Advanced Gestures: Including Pan, Pinch, Twist, and Swipe.
- Multi-Touch Support: Up to 10 fingers, depending on device capability.
- Input Actions Support: Compatible with Input System’s Input Action assets.
- Cross-Control Ready: Configure without breaking your current input setups.

Control Types:
- Push Button: Ideal for simple actions like jumping, firing, dashing, and more.
- Analog Stick: Perfect for smooth character movement or camera orbiting.
- Steering Wheel: Suitable for racing games, offering precise turning control.
- Swipe Pad: Great for infinite runner games, enabling quick swiping actions.
- Gesture Pad: Typically used for camera controls, including zoom and orbit.
- Skill Control: Suitable for actions that involve cooldowns and cancellation.
- and more...

Inclusion:
- Visual Scripting: Including Instructions, Conditions, Events, and properties.
- Examples/Templates: Pre-configured setups to help you get started quickly.
- C# Source Code: Full access to source code for complete modification.

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