Unity
Swarm Shapeshifter Controller: Morphing Swarm Body & Form Creator
$22.49
$44.99
50% off
About Swarm Shapeshifter Controller: Morphing Swarm Body & Form Creator
Swarm Shapeshifter Controller gives you a playable body made of thousands of leaves (or petals, bats, sand, paper, embers or snow) that morphs into anything. Run as a leafy figure, roll as a ball, spin up a tornado, glide on wings, punch with a giant fist, grab and throw with a giant hand, then burst apart and reform somewhere else. Every form moves and fights its own way, and the particles flow round everything in their path.
13 forms, 13 ways to play
Figure: runs, jumps and shoves, with an animated walk and run
Ball: rolls with momentum, rams and slams down from the air
Tornado: pulls, whirls and lifts everything nearby
Saw: rolls on its edge and cuts through crates and robots
Cloud: floats up and down freely
Wings: flaps and glides between islands
Drill: dashes and pierces straight through things
Fist: punches with a lunge
Hand: turns on its side, grabs, carries and throws
Shield: blocks punches and bashes
Spring: hops and charges a super jump
Beast: trots, gallops and pounces on four animated legs
Serpent: slithers and sweeps its tail all round
Plus Mesh (cover any model) and Character (cover any animated character)
Morphing that looks alive
10 morph styles: Swirl, Explode, Flow, Ripple, Scatter, Implode, Rain, Vortex, Shatter and Wave
Particles keep their height between forms, so morphs look tidy
Scatter dodge: burst apart and reform a few metres on
Hits knock leaves loose; they fly off and come back
Particles that react
Up to 65,000 particles on the graphics card, with a CPU fallback for WebGL and older phones
Pieces that hit a tree, crate or wall slide round it and catch up with the body
The body squeezes past thin things like tree trunks and poles; walls still block
Particles land on the ground, rustle in the wind and fall when scattered
8 looks
Leaf Spirit, Autumn Wraith, Petal Dancer, Bat Swarm, Sand Golem, Paper Storm, Ember Spirit and Snow Sprite
Built-in pictures drawn in code, or your own texture or atlas
Colours, size, light through the leaves and glow
Form Creator: design it in a window
Start from any form, then shape it with plain sliders in a live preview
The movement and the ability come from the shape, shown as stat bars
Pick the look and the morph style
TRY IT! plays it at once; Save Form makes a Form Profile and a ready-made prefab
Physics from the form
Damage and push per form, breakable props, a damage interface for your own objects
Two robot types to smash, with a spawner
Follow camera that swings behind the swarm and stays out of walls
Easy to set up
One Setup Window: create a playable swarm in one click, eight presets, plain-language sliders
Validate page with Fix All
My Designs page for your saved forms
Made for programmers too
Clean, namespaced C# (RageRunGames.SwarmShapeshifter)
Events for form changes, jumps, landings, abilities and hits
Scripted input for AI and cut-scenes; morph any form from code
Demo included
Floating Islands: robots to smash, crates and barrels, high islands to reach, all 13 forms
Demo menu with a live swarm and the look picker
A Quick Start and full Documentation are included.
13 forms, 13 ways to play
Figure: runs, jumps and shoves, with an animated walk and run
Ball: rolls with momentum, rams and slams down from the air
Tornado: pulls, whirls and lifts everything nearby
Saw: rolls on its edge and cuts through crates and robots
Cloud: floats up and down freely
Wings: flaps and glides between islands
Drill: dashes and pierces straight through things
Fist: punches with a lunge
Hand: turns on its side, grabs, carries and throws
Shield: blocks punches and bashes
Spring: hops and charges a super jump
Beast: trots, gallops and pounces on four animated legs
Serpent: slithers and sweeps its tail all round
Plus Mesh (cover any model) and Character (cover any animated character)
Morphing that looks alive
10 morph styles: Swirl, Explode, Flow, Ripple, Scatter, Implode, Rain, Vortex, Shatter and Wave
Particles keep their height between forms, so morphs look tidy
Scatter dodge: burst apart and reform a few metres on
Hits knock leaves loose; they fly off and come back
Particles that react
Up to 65,000 particles on the graphics card, with a CPU fallback for WebGL and older phones
Pieces that hit a tree, crate or wall slide round it and catch up with the body
The body squeezes past thin things like tree trunks and poles; walls still block
Particles land on the ground, rustle in the wind and fall when scattered
8 looks
Leaf Spirit, Autumn Wraith, Petal Dancer, Bat Swarm, Sand Golem, Paper Storm, Ember Spirit and Snow Sprite
Built-in pictures drawn in code, or your own texture or atlas
Colours, size, light through the leaves and glow
Form Creator: design it in a window
Start from any form, then shape it with plain sliders in a live preview
The movement and the ability come from the shape, shown as stat bars
Pick the look and the morph style
TRY IT! plays it at once; Save Form makes a Form Profile and a ready-made prefab
Physics from the form
Damage and push per form, breakable props, a damage interface for your own objects
Two robot types to smash, with a spawner
Follow camera that swings behind the swarm and stays out of walls
Easy to set up
One Setup Window: create a playable swarm in one click, eight presets, plain-language sliders
Validate page with Fix All
My Designs page for your saved forms
Made for programmers too
Clean, namespaced C# (RageRunGames.SwarmShapeshifter)
Events for form changes, jumps, landings, abilities and hits
Scripted input for AI and cut-scenes; morph any form from code
Demo included
Floating Islands: robots to smash, crates and barrels, high islands to reach, all 13 forms
Demo menu with a live swarm and the look picker
A Quick Start and full Documentation are included.
Current offers including this asset
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Unity New Release Discount 2026-11-01 2026-11-15
Ends Nov 15, 2026
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View offer
Unity New Release Discount 2026-11-01 2026-11-15
Ends Nov 15, 2026