Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15.01. The latest store price is $15.01, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $15.01 | Latest store price |
About Super Space Blaster Dev Kit
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Stylized
- Theme > Retro & Arcade
- Theme > Sci-fi & Space
- Theme > Military & Combat
- Art & Visuals > 2D
- Art & Visuals > UI & GUI
This asset is provided as a starter game template.
It includes core systems, example gameplay, and a clean project structure intended to help developers prototype faster and build their own games.
This package is not a finished or content-complete game.
Users are expected to:
Modify visuals, gameplay rules, and balance
Add additional features, polish, and content
Adapt the template to their own design goals
If you are looking for a ready-to-publish game with final art, progression systems, monetization, or full content, this package may not be suitable.
If you want a clear, extendable starting point that saves development time and encourages customization, this template is built for that purpose.
Super Space Blaster Kit (v2.0)
Super Space Blaster Kit is a mobile-ready 2D space shooter template built in Unity, now updated with clean vector-style art and polished arcade effects. The framework includes on-screen joystick and fire button controls, pooled player and enemy bullets, and four distinct enemy ships with varied movement patterns.
Visual polish includes explosions, laser flashes, screen shake, and a dynamic background with color cycling and procedural star spawning. The project is modular and well-structured, with ready-to-use prefabs, optimized object pooling, and a clean UI for score, lives, and game over.
Perfect for developers who want to quickly create a fast-paced shooter, mini-game, or full arcade project. Easy to customize, expand, and reskin with your own themes or assets.
Key Features
Mobile-ready with on-screen joystick + fire button controls.
Clean vector art: player starfighter, 4 unique enemy ships, bullets, explosions, FX.
Optimized object pooling for bullets, enemies, and effects.
Dynamic background with color cycling + procedural starfield spawner.
Arcade polish: explosions, laser flashes, and screen shake.
Modular, well-organized scripts and prefabs for fast prototyping.
Easy to reskin, expand, or integrate into your own projects.
It includes core systems, example gameplay, and a clean project structure intended to help developers prototype faster and build their own games.
This package is not a finished or content-complete game.
Users are expected to:
Modify visuals, gameplay rules, and balance
Add additional features, polish, and content
Adapt the template to their own design goals
If you are looking for a ready-to-publish game with final art, progression systems, monetization, or full content, this package may not be suitable.
If you want a clear, extendable starting point that saves development time and encourages customization, this template is built for that purpose.
Super Space Blaster Kit (v2.0)
Super Space Blaster Kit is a mobile-ready 2D space shooter template built in Unity, now updated with clean vector-style art and polished arcade effects. The framework includes on-screen joystick and fire button controls, pooled player and enemy bullets, and four distinct enemy ships with varied movement patterns.
Visual polish includes explosions, laser flashes, screen shake, and a dynamic background with color cycling and procedural star spawning. The project is modular and well-structured, with ready-to-use prefabs, optimized object pooling, and a clean UI for score, lives, and game over.
Perfect for developers who want to quickly create a fast-paced shooter, mini-game, or full arcade project. Easy to customize, expand, and reskin with your own themes or assets.
Key Features
Mobile-ready with on-screen joystick + fire button controls.
Clean vector art: player starfighter, 4 unique enemy ships, bullets, explosions, FX.
Optimized object pooling for bullets, enemies, and effects.
Dynamic background with color cycling + procedural starfield spawner.
Arcade polish: explosions, laser flashes, and screen shake.
Modular, well-organized scripts and prefabs for fast prototyping.
Easy to reskin, expand, or integrate into your own projects.