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Super Paint Platformer preview
Unity

Super Paint Platformer

By Camisado Studios

$50

Rated 0.0/5 from 1 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $50. The latest store price is $50, matching the lowest recorded price shown here.

Recorded prices for Super Paint Platformer 1 price observations from Nov 2, 2026 to Nov 2, 2026. Lowest recorded price $50. Exact dates and prices are listed below. $0.00 $25.00 $50.00 Nov 2, 2026: $50. Latest store price Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$50Latest store price

About Super Paint Platformer

  • Audio > Sound Effects & Ambience
  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Learning & Tutorials
  • Art & Visuals > VFX
Easily create a full game from this starting template, or use it as an excellent learning resource on how a platformer such as this can be created. 2D character controller & tile based painting system. Includes animations, fx, sfx and example levels & mechanics. 9 pre-built example levels included, making use of different platformer mechanics such as saw blades, moving platforms, jump pads, conveyors and air/wind areas. Easily make your own custom mechanics using player collision callbacks. Includes an example scene demonstrating on-screen controls for mobile. Player Controller: Kinematic 2D character controller using collide and slide technique. Inspired by some of the most popular and well designed platformer controls in existence. Run, jump, sprint, variable jump height, wall jumping, same wall jumping, moving platforms, minimum jump height, coyote time, jump input caching, external velocity influence such as conveyors or wind etc. Includes animations, FX & SFX. Paint System: Supports custom paint prefabs, some ideas you could explore instead of paint could be spawning grass, fire or mushrooms etc. Documentation & Examples: Documentation. Try out the WebGL demo! Compatibility: All platforms. All render pipelines. Source code: All source code is included.

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