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Sun Flares HDRP preview
Unity

Sun Flares HDRP

By Kronnect

$24.99

Rated 5.0/5 from 8 ratings on Unity.

About Sun Flares HDRP

  • Theme > Realistic
  • Art & Visuals > VFX
Turn your Sun into a cinematic, believable light source. Sun Flares for HDRP is a photorealistic, fully procedural lens effect that adds the glow, rays and lens artifacts of a real camera looking into the Sun, all in a single GPU pass with automatic occlusion. Drop it into any HDRP scene and your sunsets, skies and outdoor shots gain instant production polish, no textures to author and nothing baked. Cinematic Sun, instantly: a procedural sun disk, corona rays and animated light diffraction that feel like a real lens, not a sprite. Realistic occlusion: the flare fades correctly behind geometry (depth-based), and can also be hidden by clouds or validated with raycast occlusion, so it never bleeds through buildings or cloud layers. Art-directable ghosts and halo: circular, hexagonal, pentagonal or octagonal ghost shapes with adjustable sharpness, plus a halo with chromatic aberration for that lens-glass look. Color that follows the Sun: gradient tinting based on Sun altitude, warm at the horizon, neutral at the zenith, for natural day-cycle moods. Fast and clean: GPU-based, all features render in a single pass. DLSS compatible: works alongside Unity's DLSS upscaling. Volume-driven: set up as a Post Processing / Volume effect and tune it live in the inspector. Ideal for: open-world and outdoor scenes, day-night cycles, cinematics, archviz, racing and flight sims, and any HDRP project where the sky needs to feel real. Built for HDRP, easy to set up (add it to the After Post Process list and you're done), demo scene included.

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