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SummonStyle: Hardline - Illustrative, Comic Style Control System preview
Unity

SummonStyle: Hardline - Illustrative, Comic Style Control System

By SummonBox Studio

Current price
FREE
Lowest recorded
FREE
5/ 5 (3) 99 likes
SummonStyle: Hardline - Illustrative, Comic Style Control System preview 1 1 / 8

Price history

Lowest recorded standalone price: FREE. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.

Recorded prices for SummonStyle: Hardline - Illustrative, Comic Style Control System Price history over the last three months. The solid stepped line shows standalone prices, including inferred periods. Blue lines with diamond markers show bundle package prices. Offer details follow the graph. $0.00 $0.50 $1.00 Aug 8, 2026 Nov 8, 2026
Standalone price

Last three months, in USD. Bundle prices cover the whole package.

About SummonStyle: Hardline - Illustrative, Comic Style Control System

  • Theme > Stylized
  • Art & Visuals > 3D
  • Art & Visuals > VFX
  • Art & Visuals > Textures & Materials
Summon Style: Hardline is a complete stylized rendering pipeline that replaces Unity’s physically-based lighting with an illustrative, performant global style system.

Summon Style: Hardline gives you:
- Hardline shader suite (terrain, props, characters, FX, water, foliage, glass)
- Stylized environment lighting and shadow system.
- Procedural skybox with gradient bands and starfield
- Screen-space color and geometry outlines.
- Global style controller (SSHStyleManager)
- Runtime style API for gameplay systems
- Style preset assets (SSHStyleAsset)
- Full URP render feature integration
- Wizard Window for Setup and Removal utilities
- Demo scene with runtime day/night cycle
- Sample materials, meshes, and style presets
- Full documentation and API reference

Summon Style: Hardline is perfect for Stylized and cel-shaded games with Graphic and illustrated worlds. The style supports many genres of games, RPG, Table-Top, Simulation, Strategy, even FPS.

We included a demo that shows how the style system controls the entire scene. We have systems to show preset swapping and blending styles. The demo’s day/night system is a reference for implementation of gameplay systems like Time-of-day in the system.

Includes:
- Full local documentation
- Online documentation portal
- API reference
- Setup and installation guides
- Custom shader guides
- Preset workflow guides

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