About Succubus Lily
- Theme > Fantasy & Mythology
- Art & Visuals > 3D
Succubus | Lily
3d model of a cute Succubus Lily. She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a fantasy or dress-up game.
This model is a part of the Succubus Series
Key Features
- Low-poly
- Fully Rigged
- Apple Blendshapes
- Wings (removable)
- Easy Color Change
Polycount | The Character does not have LOD system
Succubus Lily
Faces 43106 Tris 82980 Verts 46016
Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored (request) versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Unity project
- Supported version: 2020.3.38f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone
- For facial animations use Blendshapes
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
- Physics are not included
- AllPartsTogether.fbx file is included for customization
4K Textures
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 9 Texture sets - Body, Head, Clothes, Boots, Wings, Teeth, Hair, Eyes, Lashes
- Textures are packed for better optimization
3d model of a cute Succubus Lily. She has ARKit blendshapes, humanoid rig, many color options. She will be a perfect character for a fantasy or dress-up game.
This model is a part of the Succubus Series
Key Features
- Low-poly
- Fully Rigged
- Apple Blendshapes
- Wings (removable)
- Easy Color Change
Polycount | The Character does not have LOD system
Succubus Lily
Faces 43106 Tris 82980 Verts 46016
Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored (request) versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Unity project
- Supported version: 2020.3.38f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone
- For facial animations use Blendshapes
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character
- Physics are not included
- AllPartsTogether.fbx file is included for customization
4K Textures
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 9 Texture sets - Body, Head, Clothes, Boots, Wings, Teeth, Hair, Eyes, Lashes
- Textures are packed for better optimization