Stylized Toon Shader for URP – Outlines, Shadows, Dissolve and Rim Lighting
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Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $15.99. The latest store price is $15.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $15.99 | Latest store price | |
| $15.99 | Unity Permanent Increase 2026-08-15 2026-08-22 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Stylized Toon Shader for URP – Outlines, Shadows, Dissolve and Rim Lighting
- Theme > Stylized
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This shader pack includes two fully optimized variants:
- A general-purpose shader ideal for soft, rounded 3D models like characters and props.
- A sharp-edged optimized shader that maintains clean, consistent outlines on cubes, buildings, and other hard-surface geometry—eliminating the common outline distortion issues seen in stylized shaders.
It supports shadow casting and receiving, transparency, emission, and physically-based inputs (Albedo, Normal, Metallic/Smoothness, Occlusion, Emission), allowing you to blend stylized aesthetics with realism where needed. The dissolve effect is edge-colored and affects both mesh and outline for visually stunning transitions or death effects.
Whether you're working on a colorful RPG, a top-down survival game, or a cel-shaded adventure, the Nakshatra URP Toon Shader Pack will help you achieve high-quality visuals with performance-optimized rendering.
No render feature setup required. Works out of the box with URP 12+.
Just disable Depth Priming Mode in your URP Renderer to ensure outlines render correctly.