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Ultimate Stylized Texture Generator Bundle | Wood, Metal & Bark preview
Unity

Ultimate Stylized Texture Generator Bundle | Wood, Metal & Bark

By Danilec

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $22.49. The latest store price is $24.99.

Recorded prices for Ultimate Stylized Texture Generator Bundle | Wood, Metal & Bark 4 price observations from Sep 23, 2026 to Nov 3, 2026. Lowest recorded price $22.49. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Sep 23, 2026: $22.49. Unity New Release Discount 2026-09-23 2026-10-07 Sep 23, 2026: $22.49. Unity New Release Discount 2026-09-23 2026-10-07 Sep 23, 2026: $24.99. Unity First Price 2026-09-23 2026-09-23 Nov 3, 2026: $24.99. Latest store price Sep 23, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$24.99Unity First Price 2026-09-23 2026-09-23
$22.49Unity New Release Discount 2026-09-23 2026-10-07
$22.49Unity New Release Discount 2026-09-23 2026-10-07

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Ultimate Stylized Texture Generator Bundle | Wood, Metal & Bark

  • Tools, Systems & Learning > Development Tools & Automation
  • Theme > Stylized
  • Art & Visuals > 2D
  • Art & Visuals > Textures & Materials
Create stylized, seamless PBR wood, metal, and bark textures directly inside Unity with three procedural texture generators in one complete bundle.

Included Assets:
- Stylized Wood Texture Generator — create continuous wood grain, wooden planks, knots, radial cracks, scratches, gaps, bevels, damaged edges, fibers, and aged or clean wood variations.
- Metal Texture Gen | Stylized Procedural PBR Metal, Rust & Damage — create forged metal, armor plates, metal planks, riveted panels, hammered surfaces, rust, scratches, pits, dents, and progressive damage variants.
- Stylized Bark Texture Generator — create bark plates, primary furrows, column splits, cross cracks, internal fibers, crevices, surface variation, and stylized bark patterns.

Three Procedural Generators:
Each tool provides extensive controls for creating and customizing textures directly inside Unity. Design clean materials or build highly detailed, weathered surfaces with procedural structures, customizable colors, surface variation, damage, and stylized shading.

Complete PBR Texture Export:
Preview and export complete texture sets including: Albedo, Normal, Height, Ambient Occlusion, Metallic/Smoothness. Generated textures are designed to be seamless and tileable, making them suitable for large surfaces, reusable materials, environment assets, and props.

Presets and Procedural Variation:
Start with the included presets or create your own material styles from scratch. Save custom presets containing your procedural settings, colors, surface details, PBR responses, random seeds, and resolution options. Change the procedural seed to quickly generate new variations while preserving the overall style.

Fast Preview and High-Resolution Export:
Use a lower resolution while designing and previewing your material, then select a higher resolution for the final export. The preview and export resolutions are independent, allowing for faster iteration without reducing the quality of the exported textures.

Metal, Rust and Damage Variants:
Build continuous metal surfaces, repeating plates, or metal planks with customizable bevels, recesses, overlap, edge damage, and rivets. Add procedural rust, hammering, scratches, pits, and dents. Create multiple coherent damage states from the same material: Clean, Light Damage, Medium Damage, Heavy Damage. This workflow is ideal for armor, vehicles, machinery, ships, structures, and other objects that visually change as they receive damage.

Flexible Stylized Results:
Create a wide range of materials, including clean and damaged wooden planks, aged timber and fantasy wood, forged, hammered, rusty, and scratched metal, riveted armor and industrial panels, rough, cracked, burnt, pine-like, and fantasy bark, and custom material variations suited to your project's visual style.

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Prices and availability may change.