Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $38.49. The latest store price is $54.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $54.99 | Latest store price | |
| $38.49 | Unity New Release Discount 2026-06-22 2026-07-06 | |
| $38.49 | Unity New Release Discount 2026-06-22 2026-07-06 | |
| $54.99 | Unity First Price 2026-06-22 2026-06-29 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Stylized Plaster & Concrete Textures Mega Pack
- Theme > Stylized
- Theme > Buildings & Infrastructure
- Theme > Modern
- Art & Visuals > Textures & Materials
What's included:
- Volume 1 — Clean Architectural: smooth plaster, painted walls, polished concrete, modern stucco
- Volume 2 — Aged & Weathered: cracked plaster, peeling paint, water stains, urban decay
- Volume 3 — Colored Facades: Mediterranean walls, pastel plaster, decorative patterned stucco
- Volume 4 — Industrial Raw: rough cast concrete, exposed aggregate, brutalist surfaces
- Volume 5 — Ornamental: tiled walls, plaster reliefs, geometric patterns, historic finishes
125 hand-crafted, seamless PBR materials. Covers virtually every wall-and-floor use case: modern interiors, medieval villages, post-apocalyptic ruins, palaces, temples, warehouses, brutalist architecture, and stylized urban scenes. Consistent painterly art direction across all volumes.
Compatibility:
- Unity 6.0 / 6.1 / 6.2+
- URP (Universal Render Pipeline)
- HDRP (High Definition Render Pipeline)
- One-click pipeline switch via the included MSU Setup Wizard
What's inside (per material):
- Albedo / Base Color (sRGB)
- Normal Map (DirectX, OpenGL-compatible)
- HDRP Mask Map (R=Metallic, G=AO, B=Detail, A=Smoothness)
- URP-ready Metallic + Smoothness map
- Tiling/Seamless — usable as terrain, environment, or prop texture