Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $99.99. The latest store price is $99.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $99.99 | Latest store price |
About Stylized Male Worker 3D Model – Animated & Customizable
- Theme > Stylized
- Theme > Low Poly
- Theme > Modern
- Art & Visuals > 3D
Stylized Male Worker 3D Model includes rig and 14 animations (idle_standing, walk, run, talk, pick_up, carry, point, sit_down, get_up, idle_sitting, wave, write, type, drive) and facial rig.
Technical details:
- Polygons: 9,496 (MIN = body only) - 11,394 (MAX = all details added)
- Vertices: 9,845 (MIN = body only) - 11,789 (MAX = all details added)
- Textures: Color, Metallic, AO, Roughness, Normal
- All textures are 2k resolution
- The model is rigged and animated
- 14 animations are included: idle_standing, walk, run, talk, pick_up, carry, point, sit_down, get_up, idle_sitting, wave, write, type, drive. All animations are full cycles, besides sit_down, get_up
- The model has several blend shapes that can be applied to any animation and is optimized for the following facial expressions: smile, sad, worried, angry
- Expression can be combined (e.g. 50% sad, 20% worried)
- Shape keys are available only in the .blend file
Customizable details:
- Helmet (1,292 polygons and 1,283 vertices) can be added or removed. We have 10 variations - new and worn out in 5 colors - yellow, white, blue, orange, red
- Glasses (326 polygons and 332 vertices) can be added or removed
- Beard (280 polygons and 329 vertices) can be added or removed
- Hair, Eyebrows, and Beard color can be changed - we have 4 variations for each - 2 shaders of brown, black, blonde
- Eyes color can be changed - we have 4 variations - 2 shaders of brown, black, blonde
- Shirt - we have 4 variations - orange, yellow, grey, red
- Gloves - we have 4 variations - black, brown, yellow, grey
- Pants - we have 4 variations - blue, light blue, purple, grey
- Boots - we have 4 variations - brown, dark brown, black, grey
- All these customizable details allow you to create 1,802,240 unique character variations
- In Unity - the body mesh has several material slots. Each of those slots is used for hair, brows, shirt, pants, etc. There are 4 materials - user can apply any materials to each of those slots. The objects can be turned off or on in the hierarchy.
Technical details:
- Polygons: 9,496 (MIN = body only) - 11,394 (MAX = all details added)
- Vertices: 9,845 (MIN = body only) - 11,789 (MAX = all details added)
- Textures: Color, Metallic, AO, Roughness, Normal
- All textures are 2k resolution
- The model is rigged and animated
- 14 animations are included: idle_standing, walk, run, talk, pick_up, carry, point, sit_down, get_up, idle_sitting, wave, write, type, drive. All animations are full cycles, besides sit_down, get_up
- The model has several blend shapes that can be applied to any animation and is optimized for the following facial expressions: smile, sad, worried, angry
- Expression can be combined (e.g. 50% sad, 20% worried)
- Shape keys are available only in the .blend file
Customizable details:
- Helmet (1,292 polygons and 1,283 vertices) can be added or removed. We have 10 variations - new and worn out in 5 colors - yellow, white, blue, orange, red
- Glasses (326 polygons and 332 vertices) can be added or removed
- Beard (280 polygons and 329 vertices) can be added or removed
- Hair, Eyebrows, and Beard color can be changed - we have 4 variations for each - 2 shaders of brown, black, blonde
- Eyes color can be changed - we have 4 variations - 2 shaders of brown, black, blonde
- Shirt - we have 4 variations - orange, yellow, grey, red
- Gloves - we have 4 variations - black, brown, yellow, grey
- Pants - we have 4 variations - blue, light blue, purple, grey
- Boots - we have 4 variations - brown, dark brown, black, grey
- All these customizable details allow you to create 1,802,240 unique character variations
- In Unity - the body mesh has several material slots. Each of those slots is used for hair, brows, shirt, pants, etc. There are 4 materials - user can apply any materials to each of those slots. The objects can be turned off or on in the hierarchy.