Unity
Stylized Grass Shader (for Unity 2021-2023)
By Staggart Creations · vfx/shaders
$25
Rated 5.0/5 from 54 ratings.
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About Stylized Grass Shader (for Unity 2021-2023)
A shader focused on delivering stunning visual and tactile grass for the Universal Render Pipeline.
Key features:
- Lush wind animations, supports dynamic speed/direction changes (through a Wind Zone)
- Easy to use interaction system. Bending and flattening through trails, meshes, lines or particle effects.
- Color blending with terrain surface (supports tiled setups and mesh terrains)
- Per object and per vertex color variation, breaks up visual repetition
- Sun light translucency rendering
- Perspective correction, for optimal coverage when viewed from top-down
- Angle fading, fades out faces not oriented to camera
- Near/far camera fading
Technical:
- SRP Batching compatible
- Physically-based or simple shading mode (similar to the Lit and Simple Lit shaders)
- Bending functionality does not use a 2nd camera! Best in class performance! (No overhead for additional culling and batching)
- Expertly crafted hand-written shader, for optimal efficiency.
Compatibility:
- Universal Render Pipeline (URP) 12.1.8+ (excluding the Built-in RP & HDRP)
- PC, macOS (OpenGL/Metal), Consoles.
Limitations:
- Not a grass placement/render tool (documentation includes tips)
- Not suitable for mobile platforms.
Key features:
- Lush wind animations, supports dynamic speed/direction changes (through a Wind Zone)
- Easy to use interaction system. Bending and flattening through trails, meshes, lines or particle effects.
- Color blending with terrain surface (supports tiled setups and mesh terrains)
- Per object and per vertex color variation, breaks up visual repetition
- Sun light translucency rendering
- Perspective correction, for optimal coverage when viewed from top-down
- Angle fading, fades out faces not oriented to camera
- Near/far camera fading
Technical:
- SRP Batching compatible
- Physically-based or simple shading mode (similar to the Lit and Simple Lit shaders)
- Bending functionality does not use a 2nd camera! Best in class performance! (No overhead for additional culling and batching)
- Expertly crafted hand-written shader, for optimal efficiency.
Compatibility:
- Universal Render Pipeline (URP) 12.1.8+ (excluding the Built-in RP & HDRP)
- PC, macOS (OpenGL/Metal), Consoles.
Limitations:
- Not a grass placement/render tool (documentation includes tips)
- Not suitable for mobile platforms.