About Stylized Fantasy GreatSwords & Icons
- Theme > Stylized
- Theme > Fantasy & Mythology
- Art & Visuals > 2D
- Art & Visuals > 3D
- Art & Visuals > UI & GUI
Build a recognizable greatsword progression
Equip your fantasy characters, populate a weapon rack or create loot displays with stylized greatswords. Distinct wooden, stone and metal designs give your own equipment system a readable visual progression, with matching icons for the interface.
What you get
Seven greatsword prefabs: Wooden, Stone, CutStone, Copper, Iron, HighIron and Mithrall.
- 7 prefab assets, including the supplied variants and component prefabs.
- 84 inventory icons for your own UI.
- 1 demo scene to explore the supplied assets.
- A Welcome window and CLICKME hub with demo navigation and an asset library.
- One-click URP and HDRP conversion from the Welcome window, and a package-specific usage guide.
See Technical details for compatibility and asset specifications.
Getting started
Import the package: its Welcome window opens on its own. On URP or HDRP, one click in it converts the pack’s materials to your pipeline. Open the demo scene from there, and select CLICKME at the root of AB_Stylized to find everything again later. Customize prefab variants and duplicated materials in your own project folders.
Equip your fantasy characters, populate a weapon rack or create loot displays with stylized greatswords. Distinct wooden, stone and metal designs give your own equipment system a readable visual progression, with matching icons for the interface.
What you get
Seven greatsword prefabs: Wooden, Stone, CutStone, Copper, Iron, HighIron and Mithrall.
- 7 prefab assets, including the supplied variants and component prefabs.
- 84 inventory icons for your own UI.
- 1 demo scene to explore the supplied assets.
- A Welcome window and CLICKME hub with demo navigation and an asset library.
- One-click URP and HDRP conversion from the Welcome window, and a package-specific usage guide.
See Technical details for compatibility and asset specifications.
Getting started
Import the package: its Welcome window opens on its own. On URP or HDRP, one click in it converts the pack’s materials to your pipeline. Open the demo scene from there, and select CLICKME at the root of AB_Stylized to find everything again later. Customize prefab variants and duplicated materials in your own project folders.