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Stylized Combat VFX v2 - 300 Effects preview
Unity

Stylized Combat VFX v2 - 300 Effects

By Livi3d

$25 $50 50% off

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $25. The latest store price is $25, matching the lowest recorded price shown here.

Recorded prices for Stylized Combat VFX v2 - 300 Effects 4 price observations from Nov 6, 2026 to Nov 7, 2026. Lowest recorded price $25. Exact dates and prices are listed below. $0.00 $25.00 $50.00 Nov 6, 2026: $25. Unity New Release Discount 2026-11-06 2026-11-20 Nov 6, 2026: $25. Unity New Release Discount 2026-11-06 2026-11-20 Nov 6, 2026: $50. Unity First Price 2026-11-06 2026-11-06 Nov 7, 2026: $25. Latest store price Nov 6, 2026 Nov 7, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$25Latest store price
$50Unity First Price 2026-11-06 2026-11-06
$25Unity New Release Discount 2026-11-06 2026-11-20
$25Unity New Release Discount 2026-11-06 2026-11-20

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Stylized Combat VFX v2 - 300 Effects

  • Theme > Stylized
  • Theme > Military & Combat
  • Art & Visuals > VFX
Stylized Combat VFX 2 is a library of 300 combat effects with a bold toon look: cel-shaded bands, ink outlines, erosion and halftone. It is built for action, RPG, MOBA and arcade games.

EFFECTS: 300 in 20 categories
- Blade Arts (20) - stylized weapon slashes
- Impacts (16) - hits, bursts and shockwaves
- Casts (12) - spell charge-ups and sigils
- Projectiles (16) - bolts, missiles and orbs with impacts
- Beams & Channels (10)
- Sky Strikes (12) - meteors, lightning, falling blades
- Eruptions (12) - pillars, roots, fissures and geysers
- Novas & Waves (12)
- Zones (12) - area effects and fields
- Shields (12)
- Status & Control (16) - buffs, debuffs and auras
- Movement (12) - dashes, blinks and teleports
- Summons & Portals (10)
- Brawler Melee (14) - punches, kicks and combos
- Ultimates (14) - big screen-filling finishers
- Magic Bolts (20)
- Sword Strikes (20)
- Sword Combos (20)
- Sword Impacts (20)
- Rewards & Progression (20) - level up, chests, loot beams, pickups, quest markers

EASY TO USE
- Effect Catalog window: browse all 300 effects as pictures, filter by category or search by name, then drag one into your scene. It loops right away, even without entering Play mode.
- Every effect is a ready prefab that plays on spawn.
- One-line spawn API with pooling: SC2Vfx.Spawn(prefab, position, rotation, scale).
- Attach effects to characters and bones (hands, weapon, chest, head and more).

CUSTOMIZE WITHOUT EDITING
- Recolor any effect with 9 ready palettes (Azure, Crimson, Inferno, Frost, Venom, Violet, Holy, Rose, Jade) or any color you pick.
- Hue shift, size and brightness per instance.
- All of it at runtime, with no material duplicates (MaterialPropertyBlock).
- Create hue and palette variants of prefabs in one click.

PERFORMANCE
- Three quality tiers (High, Medium, Low): Low halves the particle count and turns off effect lights. One switch for the whole pack.
- Typical effect: about 100 particles at peak (about 55 on Low).
- 218 of 300 effects are marked mobile-friendly.
- Full per-effect performance table included (Documentation/Performance.csv).

INCLUDED
- 300 prefabs, 6 custom shaders, about 250 textures, about 150 meshes
- Effect Browser demo scene: pick any effect, recolor, resize, change speed and quality
- 6 themed demo scenes with a free-fly camera
- Documentation (HTML and README) with code examples

COMPATIBILITY
- Unity 2022.3 LTS or newer. Tested on 2022.3, 6000.0, 6000.3, 6000.5 and 6000.6.
- Universal Render Pipeline (URP) and Built-in Render Pipeline.
- HDRP is not supported.
- Particle System (Shuriken) only: no VFX Graph, Shader Graph or third-party packages required.

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