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Price history
Lowest recorded standalone price: $45. Recorded observations span to . This is our available history, not a guaranteed all-time low. Bundle package prices are separate.
Standalone price
Last three months, in USD. Bundle prices cover the whole package.
About Stylized Caves
- Theme > Stylized
- Theme > Nature & Countryside
- Art & Visuals > 3D
- Art & Visuals > Textures & Materials
Built-in and URP is supported.
This asset contains:
Base toon metallic shader(Custom lighting/non-pbr) uses Diffuse and Normal with optional features:
Metallic(Diffuse A-channel mask)
Emissive(Additional map)+parallax feature(Diffuse A-channel mask)
Base toon metallic blendshader(same as previous but with another objects blending feature; shadow casting is not supported)
Sand/snow shader
Worldspace triplanar shader with sand/snow covering feature.
More than 250 prefabs!
32 Cave parts models(rooms, corridors, objects)with lods-check technical details.
5 Chest models
3 Crystal models
8 Stone models(with lods)
13 Vegetation models(mushrooms, flowers-with lods)
24 Wooden objects(some with lods)
Textures:
Stones diffuse+normalmap(1024x1024)
Chests diffuse(5 variants)+normalmap(1024x1024)
Crystals diffuse+emissive(512x512)+normalmap(1024x1024)
Walls diffuse+ice variant+normalmap(1024x1024)
Ice diffuse(512x512)
Detail stone(+ice variant)+detain normalmap(1024x1024)
Sand diffuse(1024x1024) +Snow variant(512x512)+normalmap(1024x1024)+sand noise(128x128)
Skull diffuse+normalmap(256x256)
Vegetation diffuse(2 variants)(256x256)+emissive()2 variants)+normalmap(512x512)
Wooden objects diffuse+normalmap(1024x1024)
VFX alphas(2)(512x512)
For using URP unpack "URP shader+material(2019.4.9f1)" after import.
*All cave models and some object models have lods.
This asset contains:
Base toon metallic shader(Custom lighting/non-pbr) uses Diffuse and Normal with optional features:
Metallic(Diffuse A-channel mask)
Emissive(Additional map)+parallax feature(Diffuse A-channel mask)
Base toon metallic blendshader(same as previous but with another objects blending feature; shadow casting is not supported)
Sand/snow shader
Worldspace triplanar shader with sand/snow covering feature.
More than 250 prefabs!
32 Cave parts models(rooms, corridors, objects)with lods-check technical details.
5 Chest models
3 Crystal models
8 Stone models(with lods)
13 Vegetation models(mushrooms, flowers-with lods)
24 Wooden objects(some with lods)
Textures:
Stones diffuse+normalmap(1024x1024)
Chests diffuse(5 variants)+normalmap(1024x1024)
Crystals diffuse+emissive(512x512)+normalmap(1024x1024)
Walls diffuse+ice variant+normalmap(1024x1024)
Ice diffuse(512x512)
Detail stone(+ice variant)+detain normalmap(1024x1024)
Sand diffuse(1024x1024) +Snow variant(512x512)+normalmap(1024x1024)+sand noise(128x128)
Skull diffuse+normalmap(256x256)
Vegetation diffuse(2 variants)(256x256)+emissive()2 variants)+normalmap(512x512)
Wooden objects diffuse+normalmap(1024x1024)
VFX alphas(2)(512x512)
For using URP unpack "URP shader+material(2019.4.9f1)" after import.
*All cave models and some object models have lods.
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