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Stylized Catapult - Animated Siege Weapon preview
Unity

Stylized Catapult - Animated Siege Weapon

By Kornica3D

$14.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $14.99. The latest store price is $14.99, matching the lowest recorded price shown here.

Recorded prices for Stylized Catapult - Animated Siege Weapon 2 price observations from Oct 11, 2026 to Nov 1, 2026. Lowest recorded price $14.99. Exact dates and prices are listed below. $0.00 $7.50 $14.99 Oct 11, 2026: $14.99. Unity Permanent Increase 2026-10-11 2026-10-18 Nov 1, 2026: $14.99. Latest store price Oct 11, 2026 Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$14.99Latest store price
$14.99Unity Permanent Increase 2026-10-11 2026-10-18

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Stylized Catapult - Animated Siege Weapon

  • Audio > Sound Effects & Ambience
  • Theme > Stylized
  • Theme > Military & Combat
  • Art & Visuals > 3D
  • Theme > Historical
Fully animated and rigged 3d model of undead catapult war machine with textures and animations. Prefabs with Animation controller included. (textures, materials, and weapon variations) - Catapult with skull loaded as ammo/projectile - Catapult with stone loaded as ammo/projectile - Catapult with stone skull loaded as ammo/projectile - Stone projectile - Skull projectile - Stone skull Projectile Basic maya rig included - so you can create your own custom animations. Diffuse, Normal Maps, Metallic Maps Emission and materials included Models info catapult_body_geo 7425 verts, 7552 tris skull_geo 484 verts, 396 tris skull_stone_geo 355 verts, 424 tris stone_geo 634 verts, 448 tris This package comes with a few animations. Here is a total list of animations with their frames and information, some of them overlap, as catapult is an inanimate object compared to living creatures in our game: A list of animations (around 6): 1) 000-010 - t_pose/stand/idle(loop)/win/lose/lose_idle(loop) 2) 020-070 - walk (loop) 3) 080-110 - run (loop) 4) 120-195 - attack 5) 200-250 - get hit/ hurt 6) 260-390 - die 7) 390-400 - dead (loop) Character comes with basic sounds in wave format: 1) walk 2) run 3) attack 4) die 5) hurt 6) explosion USAGE: 1) Import package to your unity project 2) Drag one of the catapult war machine prefabs into your viewport window 3) Character comes with Animation controller which animates its Idle Animation as a default state 4) You can use your scripts or game logic to animate the character 5) For setting up your animations keep in mind: * IDLE state is meant to be character's default state before noticing the player * You can animate attacks, hurt/gethit animation, defend, die animation etc... * IDLE is meant to be a default state from which your character will go into other animations and come back to once animations are finished. * DIE animations automatically transition into DEAD animation * locomotion and idle animations are looped If you would like to make your own animations, use included character rig and export FBX into your unity project

Unity price last checked .

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