About Stylized canyon environment
- Theme > Stylized
- Theme > Nature & Countryside
- Art & Visuals > 3D
- Art & Visuals > VFX
The package works in HDRP, URP, and standard render pipeline.
The standard render pipeline version does not support a water shader.
Water shader (HDRP, URP) with controls for shallow and deep water color, fade-out near a mesh, wave speed, wave strength, blend between 2 normal maps.
The water shader is made with Shader Graph.
Underwater post-process volume (HDRP)
Well optimized assets, with good LODs.
3 LODs (avg)
Triangle count for vegetation is between 324 - 8 tris, for LOD0
Triangle count for rocks is between 7075 - 234 tris, for LOD0
21 prefabs
3 particle systems (Dust, Waterfall, Splashes)
The standard render pipeline version does not support a water shader.
Water shader (HDRP, URP) with controls for shallow and deep water color, fade-out near a mesh, wave speed, wave strength, blend between 2 normal maps.
The water shader is made with Shader Graph.
Underwater post-process volume (HDRP)
Well optimized assets, with good LODs.
3 LODs (avg)
Triangle count for vegetation is between 324 - 8 tris, for LOD0
Triangle count for rocks is between 7075 - 234 tris, for LOD0
21 prefabs
3 particle systems (Dust, Waterfall, Splashes)