Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 5 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity Permanent Decrease 2026-09-22 2026-09-29 | |
| $19.98 | Unity First Price 2026-07-28 2026-08-04 | |
| $13.99 | Unity New Release Discount 2026-07-27 2026-08-03 | |
| $13.99 | Unity New Release Discount 2026-07-27 2026-08-03 |
Sale and bundle history
The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Stylized Anime Clouds & Painterly Post Effects
- Theme > Stylized
- Theme > Nature & Countryside
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
The package includes dome cloud shaders, planar parallax clouds, a planar cloud skybox Shader Graph, a gradient cubemap skybox shader, and two fullscreen post-process effects. It is made for stylized projects that need simple, editable shader content without a heavy tool framework.
Main features:
- Dome cloud shader with day, twilight, and night material examples.
- Planar parallax cloud shader with opaque and transparent variants.
- Planar cloud skybox Shader Graph and gradient cubemap skybox shader.
- Painterly post-process effect using editable brush textures. Transparent objects are not affected by this effect.
- Impact post-process effect for stylized screen feedback.
- URP Renderer Data example with the required Full Screen Pass Renderer Features.
- Volume Profiles and demo scenes showing common setups.
- Materials, prefabs, demo meshes, and documentation included.
The shaders and materials are designed to be edited directly in Unity. Demo scenes are included to show the expected setup and visual range.