Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $39.99. The latest store price is $79.99.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $79.99 | Latest store price | |
| $79.98 | Unity First Price 2026-08-03 2026-08-03 | |
| $39.99 | Unity New Release Discount 2026-08-03 2026-08-17 | |
| $39.99 | Unity New Release Discount 2026-08-03 2026-08-17 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Street Girl Outfit
- Theme > Modern
- Theme > Realistic
- Art & Visuals > 3D
Modular character with full facial blendshapes, flexible customization, and custom shaders. Perfect for NPCs, mobile, simulation games, and visual novels.
KEY FEATURES
• Custom Shader Graph: Easily change colors, textures, and material parameters for any part (Skin, Eyes, Hair, Clothes) directly in Unity
• 52 ARKit Blendshapes: Ready for facial capture (tested with Live Link Face & Unity Face Capture) + extra morphs (breast, glutes, elf ears, face details)
• Fully Modular: Independent mesh parts (body, head, clothing, hair) to easily create unique outfit combinations
• Rigging: Standard Humanoid Rig (Epic Skeleton compatible with extra helper bones)
POLYCOUNT | The Character does not have LOD system
Street Girl Outfit 01
Faces 34262⋅ Tris 67838⋅ Verts 39586
Street Girl Outfit 02
Faces 30931⋅ Tris 61101⋅ Verts 35310
Street Girl Outfit 03
Faces 31312⋅ Tris 61752⋅ Verts 35617
CUSTOM SHADER GRAPH
• Easy Customization: Effortlessly change colors and tweak material settings for any part of the character
• Flexible Workflow: Custom shaders can be easily turned off if needed. Simply select the material and switch to the default Unity shader (URP → Lit or HDRP → Lit) — all proper settings and texture maps will remain intact
• Documentation: Detailed guide included in the "How to use PR" PDF file inside the project
DIFFERENT OUTFIT & MODULARITY
• Fully Modular: Add, remove, or swap any part. The character can also be completely undressed.
• Sliced Meshes (Body & Clothes): To prevent clipping and mesh intersections, the body is sliced into separate parts. Some clothing items are also sliced into pieces for better layering and flexibility.
• Easy Optimization: Simply hide or disable the mesh pieces that are hidden beneath the outer layers. This prevents clipping and significantly reduces the overall polycount!
Physics setup is not included!