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Ultimate Stock Market Simulation Framework preview
Unity

Ultimate Stock Market Simulation Framework

By yorich

$79

Rated 4.0/5 from 4 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $15.80. The latest store price is $79.

Recorded prices for Ultimate Stock Market Simulation Framework 4 price observations from Aug 13, 2026 to Nov 4, 2026. Lowest recorded price $15.80. Exact dates and prices are listed below. $0.00 $39.50 $79.00 Aug 13, 2026: $15.80. Unity Flash Sale 2026-08-13 2026-08-14 Aug 14, 2026: $31.60. Unity Flash Sale 2026-08-14 2026-08-15 Aug 15, 2026: $39.50. Unity Discount 2026-08-15 2026-08-26 Nov 4, 2026: $79. Latest store price Aug 13, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$79Latest store price
$39.50Unity Discount 2026-08-15 2026-08-26
$31.60Unity Flash Sale 2026-08-14 2026-08-15
$15.80Unity Flash Sale 2026-08-13 2026-08-14

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Ultimate Stock Market Simulation Framework

  • Tools, Systems & Learning > Game Templates & Systems
  • Art & Visuals > UI & GUI
Ultimate Stock Market Simulation Framework for Unity

Build your own real-time stock market world with AI traders, social sentiment, and dynamic events.

Whether you're creating a serious financial simulator or a chaotic meme-stock adventure, this framework gives you the tools to make it real.

Real-Time Trading Engine

Full order book mechanics with limit and market orders, partial fills, and cancellations. Thread-safe order matching with coroutine-based parallel processing. Configurable batch processor for high-frequency trading performance.

AI Trader and Market Maker

Multiple AI trader types including AITrader, SimpleCommandTrader, and MarketMaker. Realistic market participation, liquidity simulation, and command-based manipulation. Fully extensible with easy custom trading agent implementation.

Dynamic News and Social Media System

Event-driven news articles and simulated social posts. Influencers and sentiment-driven reactions integrated with Scenario System for organic storytelling.

Scenario and Event Framework

JSON-defined narrative events with time, stock, or random triggers. Event actions include publishing news, modifying prices, posting to social networks, and issuing trader commands. Full control of in-game macro events and crisis simulations.

Character and Relic System

Select trader archetypes such as AntTrader and MemeTrader. Each character has unique trading traits. Collect relics with gameplay bonuses including profit boost, fee reduction, and early news access.

Modular and Scalable Architecture

Manager-based system with dependency-safe initialization. EventManager for decoupled communication between systems. Easy integration with custom UI, data, or gameplay extensions.

System Architecture Highlights

Event-driven architecture with clean Observer pattern communication. Object pooling for efficient reuse of social posts, order rows, and events. Parallel processing where each stock trades in its own coroutine. Data-driven design with scenarios and company info via JSON and ScriptableObjects. Expandable modules allow adding new stocks, AI traders, or relics without modifying core logic.

Includes full documentation with diagrams and an AI assistant guide for developers.

What's Included

Full C# source code, complete trading engine, AI trader system with 3 base implementations, news and social media information system, scenario and event system with JSON support, character and relic framework, 25+ modular UI components, detailed documentation and AI assistant guide, and ready-to-run demo scenes.

Performance Optimizations

BatchOrderProcessor groups and processes orders per frame. EventBatchProcessor enables efficient event queuing and delivery. Frame-time budgeting caps EventManager to 8 milliseconds per frame. Coroutine-based distribution ensures smooth performance for 20+ stocks. Object pools minimize garbage collection pressure during gameplay.

Unity price last checked .

Prices and availability may change.