About Stellar Trooper: Sci-Fi Characters
- Theme > Sci-fi & Space
- Art & Visuals > 3D
Stellar Trooper
3D models of stellar sci-fi characters with many customization options! ARKit blendshapes, Epic Skeleton rig, and many color options.
Key Features
- Low-poly
- Completely modular
- Fully Rigged
- Apple Blendshapes
- Adjustable body parts
- Easy Color Change
- Plenty of unique hairstyles
- Advanced materials! Tons of customization
Polycount | The Character does not have LOD system
Stellar Trooper Boy
Faces 38898 Tris 72719 Verts 49288
Stellar Trooper Girl
Faces 51146 Tris 97211 Verts 58473
Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored (request) versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Animations are not included.
Weapons are not included. They are used for demonstration only.
Unity project
- Supported version: 2021.3.21f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone
- For facial animations use Blendshapes
- Physics is not included
- Wind Simulation for Hair!
- AllPartsTogether.fbx file is included for customization
- Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Material ID Maps for
- Skin
- Eyes
- Hair
- Outfit Parts
A Material ID map is used for changing the colors of a BaseColor Map separately.
Use the included Shader to change the colors easily.
4K Textures
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 10 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair, Dreadlocks, Buzzcut, Short Hair
- Textures are packed for better optimization
3D models of stellar sci-fi characters with many customization options! ARKit blendshapes, Epic Skeleton rig, and many color options.
Key Features
- Low-poly
- Completely modular
- Fully Rigged
- Apple Blendshapes
- Adjustable body parts
- Easy Color Change
- Plenty of unique hairstyles
- Advanced materials! Tons of customization
Polycount | The Character does not have LOD system
Stellar Trooper Boy
Faces 38898 Tris 72719 Verts 49288
Stellar Trooper Girl
Faces 51146 Tris 97211 Verts 58473
Rig
This Character rig is based on Humanoid skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.
Character’s Rig has been tested with various animations, such as:
- ALSv4
- 3rd person standard animations
- Female Interactions Animations
- Mocap Library
- ARLS + Horse Animset
- Succubus AnimSet
- Valley of the Ancient
- Close Combat: Swordsman
- Lyra Starter Game
Blendshapes
Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Different Outfits and Modularity
The model is completely modular, you can remove or add any part you want.
Please note that:
- Clothes can be taken off completely, and full-body is included.
- Body texture has censored and uncensored (request) versions.
- Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture.
- To avoid body intersection through clothes the body is sliced into pieces.
- Pieces that are hidden under the clothes must be turned off. It also reduces the polycount!
Animations are not included.
Weapons are not included. They are used for demonstration only.
Unity project
- Supported version: 2021.3.21f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with eye bones, but no jaw bone
- For facial animations use Blendshapes
- Physics is not included
- Wind Simulation for Hair!
- AllPartsTogether.fbx file is included for customization
- Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character
Material ID Maps for
- Skin
- Eyes
- Hair
- Outfit Parts
A Material ID map is used for changing the colors of a BaseColor Map separately.
Use the included Shader to change the colors easily.
4K Textures
- BaseColour, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
- 10 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair, Dreadlocks, Buzzcut, Short Hair
- Textures are packed for better optimization