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State Machine 2 (Game Creator 2) preview
Unity

State Machine 2 (Game Creator 2)

By Ninjutsu Games

$38

Rated 5.0/5 from 37 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $11.40. The latest store price is $38.

Recorded prices for State Machine 2 (Game Creator 2) 5 price observations from Jul 31, 2026 to Oct 31, 2026. Lowest recorded price $11.40. Exact dates and prices are listed below. $0.00 $19.00 $38.00 Jul 31, 2026: $38. Unity First Price 2026-07-31 2026-08-07 Aug 20, 2026: $11.40. Unity Flash Sale 2026-08-20 2026-08-21 Aug 21, 2026: $15.20. Unity Flash Sale 2026-08-21 2026-08-22 Aug 22, 2026: $19. Unity Discount 2026-08-22 2026-08-26 Oct 31, 2026: $38. Latest store price Jul 31, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 5 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$38Latest store price
$19Unity Discount 2026-08-22 2026-08-26
$15.20Unity Flash Sale 2026-08-21 2026-08-22
$11.40Unity Flash Sale 2026-08-20 2026-08-21
$38Unity First Price 2026-07-31 2026-08-07

Sale and bundle history

The 4 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About State Machine 2 (Game Creator 2)

  • Tools, Systems & Learning > Development Tools & Automation
This module allows to create state machines with Game Creator 2.
Keep things clean and organize your triggers, actions and conditions in a simple State Machine, easily re-use them with any type of game object.

⚠️ NOTICE ⚠️
State Machine 2 is an extension for Game Creator 2 and won't work without it.

⭐ FEATURES ⭐

• Use scene references directly with embedded State Machines
• Re-use State Machines for any type of logic Game Modes, AI, Player Managers etc.
• Live Editing you can edit State Machine while playing in Unity Editor
• Node-Based Graph with amazing performance.
• Open multiple window graphs at the same time
• Multiple types of Nodes (Triggers, Actions, Branch, Conditions, Sub-StateMachine)
• Variables from all types for State Machine asset and Runner.
• Disable or Lock nodes
• MiniMap to easily navigate through the graph
• Group nodes
• Add Sticky Notes
• Easily Align Nodes
• Tons of Shortcuts
• Built-in Multiplayer integration via Fusion and Photon Module 2
• Complete undo support
• Copy & Paste nodes between State Machines.
• Drag & Drop regular GC Actions, Conditions and Triggers to a StateMachine to easily port your previous work.
• Duplicate State Machines.
• Add as many Sub-State Machines as you need.
• Drag & Drop state machines inside other SM's to create Sub-State Machines.
• Easily export State Machines to share between projects or to other users.
• Use any type of triggers, actions and conditions inside a State Machine.
• Works with any other official or un-official Game Creator modules.
• Live Debug runtime states right in the Editor.
• Compatible with all modules.
• Need Backend support? We got you covered!

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Prices and availability may change.