Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $299. The latest store price is $299, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $299 | Latest store price | |
| $299 | Unity Permanent Decrease 2026-09-19 2026-09-26 | |
| $499.50 | Unity Discount 2026-07-15 2026-07-29 | |
| $999 | Unity First Price 2026-07-15 2026-07-22 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About State.io Online Multiplayer Realtime Strategy RTS (Photon Fusion 2)
- Tools, Systems & Learning > Game Templates & Systems
- Theme > Military & Combat
Quick Summary:
Full online multiplayer built with Photon Fusion v2
35-mission Campaign mode ready out of the box
Skirmish mode with adjustable AI bot difficulty
Play-with-Friends and private matchmaking
Fully customizable map, mission, and state system
Modular, clean, and production-ready architecture
Optimized, low-latency network handling
Easy reskinning and simple workflow for adding maps, levels, and missions
States in Conflict is a premium, production-ready State.io-style multiplayer strategy framework built for creators who want real results, not prototypes.
Powered by Photon Fusion v2, this asset delivers fast, stable, real-time multiplayer backed by polished visuals, clean architecture, and a complete development workflow.
This is a serious solution for serious developers. A fully documented, highly optimized State.io system with the networking foundation, gameplay logic, and professional presentation you need to launch your own strategy game with confidence. Whether you are building a global conflict simulator, a territory domination game, or a competitive multiplayer experience, States in Conflict gives you a rock-solid foundation to accelerate development and elevate your project.
Key Features
Full Online Multiplayer (Fusion v2)
Real-time synchronization
Shared Mode architecture
Stable, scalable state updates
Instant unit transfer and conflict resolution
Mobile-ready performance
State.io-Style Gameplay
Node-based control system
Quick-Play, Online PvP, Campaign and Skirmish game modes
Smooth tap-to-send mechanics
Ability to issue attacks from several states at once
Dynamic state ownership
Real-time battles and expansion
Smart balancing and battle logic for AI bots
Five different difficulty levels for AI bots, each coming with different war tactics
Professional Look
Clean UI and intuitive controls
High-quality in-game arts and maps
Smooth transitions, animations and haptic feedback
Complete Development Workflow
Full instruction manual
Setup guide included
Example scenes ready to run
Project works right out of the box
Well-structured and clean codebase
It is super easy to add new missions, levels, maps and skins
Why Choose States in Conflict?
This asset is crafted with the same philosophy behind our other premium products:
deliver a complete, stable, premium system so developers can build faster, launch sooner, and avoid months of complex multiplayer development.
Perfect For
Indie studios
Serious solo developers
Teams needing a verified multiplayer backbone
Strategy, territory, and domination games
Prototypes or full commercial releases
If you are aiming to create a modern, polished State.io-style experience, this framework gives you everything you need to start strong.
States in Conflict gives you a high-quality, multiplayer-ready strategy foundation you can trust. So you can focus on creating great gameplay, unique content, and a product your players will love.