Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $16.99. The latest store price is $16.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $16.99 | Latest store price |
About STAR: Scriptable Tools for Audio Resources
STAR (Scriptable Tool for Audio Resources) is a professional audio management system built around Unity's Scriptable Objects, providing an intuitive and powerful way to handle all your game audio needs. Main Features: Complete audio solution with three specialized systems: Sound Effects, Music, and Dialog. Easy setup through Scriptable Objects - no complex configurations needed. With audio start and end events. Sound Effects System: Smart object pooling for optimal performance. Weight-based random sound selection. Configurable volume and pitch ranges. Spatial audio with adjustable radius. Sound categories with individual limits. Maximum simultaneous plays control. Minimum delay between sounds. Music System: Dynamic playlist management. Multiple repeat modes (Single Track, Playlist, None). Smart shuffle with consecutive repeat prevention. Crossfading capability. Seamless track transitions. Custom playlist ordering. Dialog System: Sequential dialog playback. Dialog sequences for complex conversations. Built-in subtitle support. Automatic audio ducking for music and sound effects. Configurable delays between dialog sets. Full event system integration. Skip/pause/resume functionality. Additional Benefits: Memory efficient through smart resource management. Comprehensive warning system for easy debugging. Clean, documented code. Detailed example scenes included. Perfect For: Games requiring dynamic audio systems. Projects with extensive dialogues. Applications needing adaptive music. Any Unity project requiring professional audio management. Getting Started: Import STAR into your project. Create your audio sets through the Unity menu. Configure your settings in the inspector. Play your audio with a single line of code.