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Sprite Compositor preview
Unity

Sprite Compositor

By Serdjuk

$19.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $19.98. The latest store price is $19.99.

Recorded prices for Sprite Compositor 2 price observations from Oct 5, 2026 to Nov 2, 2026. Lowest recorded price $19.98. Exact dates and prices are listed below. $0.00 $10.00 $19.99 Oct 5, 2026: $19.98. Unity First Price 2026-10-05 2026-10-05 Nov 2, 2026: $19.99. Latest store price Oct 5, 2026 Nov 2, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$19.99Latest store price
$19.98Unity First Price 2026-10-05 2026-10-05

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Sprite Compositor

  • Tools, Systems & Learning > Development Tools & Automation
Sprite Compositor lets you animate sprites — position, scale, rotation, opacity, all on independent axes — using a Timeline built on the same keyframe model as professional animation software, without leaving the Unity Editor. Compositions are edited as prefabs, so your scenes stay clean.
Use it for animated in-game hints and tutorials, UI icon animations, cutscene effects, pixel-art sprite animation, or any 2D visual sequence your project needs. Every layer can hold sprites, 3D objects, or TextMeshPro 3D text — not limited to flat pixel art.
Every property is keyframe-driven. Interpolation is Smooth/Linear/Hold per key, with Bezier tangent editing. Export settings — color count, dithering, palette mode, quality — are fully exposed per format.
Three runtime options ship with the package: SpriteSequencePlayer (SpriteRenderer) and SpriteSequenceImagePlayer (UI Image) play back exported frame sequences with zero code; Runtime Player Prefab export creates a self-contained prefab that plays the full composition — curves, layers and all — directly in-game, with optional SpriteMask canvas clipping.
Supports Unity 2022.3 LTS and newer, URP and Built-in Render Pipeline.

Unity price last checked .

Prices and availability may change.