About Spooky Pixel BG
- Theme > Stylized
- Theme > Retro & Arcade
- Art & Visuals > VFX
- Art & Visuals > Textures & Materials
This pack contains many Spooky Pixel Shaders/Materials for games background's. You can also assign these materials to your own 3D gameobjects. All materials are highly customizable too. Adjust the properties and create your own easily.
Technical Details:
Material(s): Custom Unlit material (Made with Shadergraph v12)
Materials Count: 30+ (Create unlimited)
Customizable: YES
Model(s): BG Plane (Portrait, Landscape)
Animated Shaders: Yes
Transparency supported: YES
Prefab Variations: BG Plane (Portrait, Landscape)
Texture Size(s): 128 x 128 (PNG)
Shadergraph version - 12.1.11
URP support: Yes
Shader Guide included: YES
Features:
Many Beautifull PIXEL style shaders
Fully Customizable (You can change patterns, Transparency, Colors, Hue, Adjust animations.etc)
Each color's in the shader can be customizable
Best fit for Spooky, Halloween, Old style, Pixel games
Shaders have animation's with Customizable speed and Direction
Simple BG plane added (30+ Prefabs, drag drop and use as Background)
Mobile, AR supported
Shader also support's for custom 3D meshes with unwrapped UV.
All nodes, materials and textures are appropriately named.
How to use:
Simply drag and drop the prefab to your scene and use it.
(Prefab(s) located under Asset > Spooky Pixel BG > Prefabs).
How it working: You can assign the Animated shader's/Material's to a 3D plane. This 3D plane act as a Background for your game.
Frequently Asked Questions:
Q: Can I create new Shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties - no coding required.
Q: Will this asset work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. You can get it working in different pipelines within seconds.
Technical Details:
Material(s): Custom Unlit material (Made with Shadergraph v12)
Materials Count: 30+ (Create unlimited)
Customizable: YES
Model(s): BG Plane (Portrait, Landscape)
Animated Shaders: Yes
Transparency supported: YES
Prefab Variations: BG Plane (Portrait, Landscape)
Texture Size(s): 128 x 128 (PNG)
Shadergraph version - 12.1.11
URP support: Yes
Shader Guide included: YES
Features:
Many Beautifull PIXEL style shaders
Fully Customizable (You can change patterns, Transparency, Colors, Hue, Adjust animations.etc)
Each color's in the shader can be customizable
Best fit for Spooky, Halloween, Old style, Pixel games
Shaders have animation's with Customizable speed and Direction
Simple BG plane added (30+ Prefabs, drag drop and use as Background)
Mobile, AR supported
Shader also support's for custom 3D meshes with unwrapped UV.
All nodes, materials and textures are appropriately named.
How to use:
Simply drag and drop the prefab to your scene and use it.
(Prefab(s) located under Asset > Spooky Pixel BG > Prefabs).
How it working: You can assign the Animated shader's/Material's to a 3D plane. This 3D plane act as a Background for your game.
Frequently Asked Questions:
Q: Can I create new Shader variations?
A: Yes, you can create unlimited variations using only the Unity Editor by tweaking material properties - no coding required.
Q: Will this asset work on URP, Built-in, and other render pipelines?
A: Yes. This asset is compatible with any render pipeline. It was originally submitted using URP, but it also includes a setup guide for other pipelines. You can get it working in different pipelines within seconds.