About Split Screen Pro
Add AAA-style local multiplayer to your game without building the camera system yourself.
Split Screen Pro composes the view of two players or targets and, when they move apart, automatically reveals a dynamic split line that divides the screen into two adapting halves, one for each player. When they come back together, it merges into a single shared view.
Set it up in 4 clicks: create the manager, assign your two players and your camera, and pick a split mode.
Key Features:
- 5 modes: follow player 1, follow player 2, fixed split line, automatic split and independent.
- Can set maximum screen distance between players.
- Automatically manages camera distance, with finer control when in single camera or split mode.
- Camera occlusion detection.
- Gracefully zooms in/out while keeping players focused on the action.
- Advanced compositing options like downsampling.
- Split audio: manages audio in split screen mode ensuring the sound is played only once from the nearest player.
- Easy to use in 4 clicks: create manager, assign the two players and select the split mode.
- Can control all properties or targets using scripting (for example, in addition to the common use of split screen between two players, you can use this asset to show a target or distant zone in the other side of the screen).
- Simple camera controller included. Compatible with your own camera controller.
- Demo scene included (as shown in the Windows demo above).
Compatibility:
- Compatible with Built-in, URP and HDRP pipelines.
- Note: demo provided is for URP pipeline.
Drop it in, assign your players, and ship local co-op today.
Split Screen Pro composes the view of two players or targets and, when they move apart, automatically reveals a dynamic split line that divides the screen into two adapting halves, one for each player. When they come back together, it merges into a single shared view.
Set it up in 4 clicks: create the manager, assign your two players and your camera, and pick a split mode.
Key Features:
- 5 modes: follow player 1, follow player 2, fixed split line, automatic split and independent.
- Can set maximum screen distance between players.
- Automatically manages camera distance, with finer control when in single camera or split mode.
- Camera occlusion detection.
- Gracefully zooms in/out while keeping players focused on the action.
- Advanced compositing options like downsampling.
- Split audio: manages audio in split screen mode ensuring the sound is played only once from the nearest player.
- Easy to use in 4 clicks: create manager, assign the two players and select the split mode.
- Can control all properties or targets using scripting (for example, in addition to the common use of split screen between two players, you can use this asset to show a target or distant zone in the other side of the screen).
- Simple camera controller included. Compatible with your own camera controller.
- Demo scene included (as shown in the Windows demo above).
Compatibility:
- Compatible with Built-in, URP and HDRP pipelines.
- Note: demo provided is for URP pipeline.
Drop it in, assign your players, and ship local co-op today.