Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $20. The latest store price is $20, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $20 | Latest store price |
About Spline Power!
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
Spline Power is a versatile asset for lofting and mesh bending.
Bend any mesh around spline!
Create stylish and detailed walls, racing tracks or level elements!
Anything you can bend will bend to your will!
Take one or multiple mesh elements and make them flow and bend repeatedly along the spline. Similar to Blender's Array Modifier followed by a Curve Modifier.
It's an easy and powerfull tool for road and rails making, take a look at demos
With this tool you can...
- Create fences, walls, racing tracks, rivers
- Bend hi-poly and low-poly meshes at the same time
- Create seamless loops without any artifacts
- Export results to file and use it in your favorite 3d editor
- Query spline path info such as closest waypoint or direction
- Make any object folow spline with Waypoint Rider script
- Create splines dynamicaly with runtime API
Caps support
Multiple mesh output
Seamless looping
Powerful post-processing
Static or dynamic mesh generation
Mesh export to OBJ or an asset
Extensive samples library
Full documentation and support
Bend any mesh around spline!
Create stylish and detailed walls, racing tracks or level elements!
Anything you can bend will bend to your will!
Take one or multiple mesh elements and make them flow and bend repeatedly along the spline. Similar to Blender's Array Modifier followed by a Curve Modifier.
It's an easy and powerfull tool for road and rails making, take a look at demos
With this tool you can...
- Create fences, walls, racing tracks, rivers
- Bend hi-poly and low-poly meshes at the same time
- Create seamless loops without any artifacts
- Export results to file and use it in your favorite 3d editor
- Query spline path info such as closest waypoint or direction
- Make any object folow spline with Waypoint Rider script
- Create splines dynamicaly with runtime API
Caps support
Multiple mesh output
Seamless looping
Powerful post-processing
Static or dynamic mesh generation
Mesh export to OBJ or an asset
Extensive samples library
Full documentation and support