Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price |
About Spline System - Gaskellgames
- Tools, Systems & Learning > Level & World Building
The asset package 'GgCore' is required for this package to function. The GgCore package can be picked up for FREE by anyone with a valid Gaskellgames package licence. Note: The 100% GgCore discount will show AFTER you have purchased this package.
This package adds advanced spline features in an all-in-one solution. The package facilitates user friendly generation of catmull rom, B-spline and linear splines. The SplineFollower allows objects to follow a spline with constant speed. Auto-generate spline meshes with the SplineRenderer, create rail systems with the SplineJunction, or auto-place objects in your scene using the SplineInstantiate.
The package has fully commented source code and API that can be easily expanded, including getting the closest point on a spline with the SplineProjector and Spline Extensions.
Released a game using this package? Get in touch to let me know! I love to see what has been made using my assets, as well as hearing about what can be improved :)
This package adds advanced spline features in an all-in-one solution. The package facilitates user friendly generation of catmull rom, B-spline and linear splines. The SplineFollower allows objects to follow a spline with constant speed. Auto-generate spline meshes with the SplineRenderer, create rail systems with the SplineJunction, or auto-place objects in your scene using the SplineInstantiate.
The package has fully commented source code and API that can be easily expanded, including getting the closest point on a spline with the SplineProjector and Spline Extensions.
Released a game using this package? Get in touch to let me know! I love to see what has been made using my assets, as well as hearing about what can be improved :)