About Spike Flow - Complete Mobile Game Template
- Tools, Systems & Learning > Game Templates & Systems
- Tools, Systems & Learning > Development Tools & Automation
- Tools, Systems & Learning > Level & World Building
- Theme > Military & Combat
Spike Flow – Production Ready Unity Template
Spike Flow is a production-ready Unity puzzle template combining satisfying jam, sort, match, merge, and flow gameplay with colorful balloons, cannons, spike-ball enemies, and boss battles.
Colored balloon blocks are placed at the bottom while spike-ball enemies move onto the conveyor from above. Tap an available block to release 9 balloons. Balloons move into available conveyor slots, load into matching cannons, and are fired at enemies of the corresponding color.
At the end of selected levels, powerful bosses appear and all active cannons can target the boss. Manage your balloon flow, keep the cannons loaded, destroy every enemy, and defeat the boss to complete the level.
Featuring Frozen and Burning blocks, five monetization-ready power-ups, Unity IAP v5 support, 300 ready-to-play levels, and an easy-to-use Level Editor with bulk generation of up to 1000 levels. Customize the balloons, cannons, enemies, environment, UI, and skybox with free reskin possibilities.
Core Gameplay
Release Balloons – Tap a colored block to release 9 balloons.
Move to Conveyor – Balloons enter available slots and travel along the conveyor.
Load Cannons – Balloons automatically move into their matching colored cannons.
Shoot Enemies – Loaded cannons fire at matching spike-ball enemies.
Fight Bosses – Bosses appear at the end of selected levels and can be attacked by all cannons.
Clear the Level – Load all balloons, destroy the enemies, and defeat the boss to win.
Special Block States
Frozen Block – Cannot release balloons until the ice is broken with the Hammer.
Burning Block – Will be destroyed when its countdown expires. Use the Cooler before time runs out.
Power-Ups
Slot – Unlock an additional conveyor slot for balloons.
Freezer – Freeze all active enemies, giving cannons more time to attack.
Puller – Pull all active enemies toward the center, making them easier to target and destroy.
Hammer – Break a Frozen Block and release its balloons.
Cooler – Cool a Burning Block and stop it from being destroyed.
Level Editor & Bulk Generator
Create and balance levels quickly with the included easy-to-use Level Editor. Configure balloon blocks, colors, enemies, cannons, conveyor slots, bosses, special block states, power-ups, timers, and difficulty progression.
The built-in Bulk Level Generator supports generating up to 1000 levels, allowing you to rapidly expand your game with new puzzle content.
Features
Unique Spike Flow puzzle gameplay
Strategic jam, sort, match & merge mechanics
Balloon-to-cannon loading system
Color-based enemy targeting
Dynamic spike-ball enemies
Boss battle system
Conveyor flow mechanics
Frozen & Burning blocks
Five monetization-ready power-ups
Easy-to-use Level Editor
Bulk generate up to 1000 levels
300 ready-to-play levels
Mobile-optimized performance
Easy-to-reskin art style
Unity IAP v5 support
Clean, modular architecture
Complete source code included
Perfect For
Balloon & Cannon Puzzle Games
Jam & Sort Games
Match & Flow Games
Shooting Puzzle Games
Boss Battle Puzzle Games
Casual & Hybrid Casual Games
Reskin & Publish Projects
Indie Developers & Game Studios
Included
Complete Source Code
Built-in Level Editor
Bulk Level Generator
Balloon & Block System
Conveyor & Cannon System
Enemy & Boss System
Power-Up Framework
300 Ready Levels
Unity IAP v5 Integration
Mobile Monetization Support
Build, customize, and launch your own Spike Flow puzzle game faster with a production-ready Unity foundation.
Spike Flow is a production-ready Unity puzzle template combining satisfying jam, sort, match, merge, and flow gameplay with colorful balloons, cannons, spike-ball enemies, and boss battles.
Colored balloon blocks are placed at the bottom while spike-ball enemies move onto the conveyor from above. Tap an available block to release 9 balloons. Balloons move into available conveyor slots, load into matching cannons, and are fired at enemies of the corresponding color.
At the end of selected levels, powerful bosses appear and all active cannons can target the boss. Manage your balloon flow, keep the cannons loaded, destroy every enemy, and defeat the boss to complete the level.
Featuring Frozen and Burning blocks, five monetization-ready power-ups, Unity IAP v5 support, 300 ready-to-play levels, and an easy-to-use Level Editor with bulk generation of up to 1000 levels. Customize the balloons, cannons, enemies, environment, UI, and skybox with free reskin possibilities.
Core Gameplay
Release Balloons – Tap a colored block to release 9 balloons.
Move to Conveyor – Balloons enter available slots and travel along the conveyor.
Load Cannons – Balloons automatically move into their matching colored cannons.
Shoot Enemies – Loaded cannons fire at matching spike-ball enemies.
Fight Bosses – Bosses appear at the end of selected levels and can be attacked by all cannons.
Clear the Level – Load all balloons, destroy the enemies, and defeat the boss to win.
Special Block States
Frozen Block – Cannot release balloons until the ice is broken with the Hammer.
Burning Block – Will be destroyed when its countdown expires. Use the Cooler before time runs out.
Power-Ups
Slot – Unlock an additional conveyor slot for balloons.
Freezer – Freeze all active enemies, giving cannons more time to attack.
Puller – Pull all active enemies toward the center, making them easier to target and destroy.
Hammer – Break a Frozen Block and release its balloons.
Cooler – Cool a Burning Block and stop it from being destroyed.
Level Editor & Bulk Generator
Create and balance levels quickly with the included easy-to-use Level Editor. Configure balloon blocks, colors, enemies, cannons, conveyor slots, bosses, special block states, power-ups, timers, and difficulty progression.
The built-in Bulk Level Generator supports generating up to 1000 levels, allowing you to rapidly expand your game with new puzzle content.
Features
Unique Spike Flow puzzle gameplay
Strategic jam, sort, match & merge mechanics
Balloon-to-cannon loading system
Color-based enemy targeting
Dynamic spike-ball enemies
Boss battle system
Conveyor flow mechanics
Frozen & Burning blocks
Five monetization-ready power-ups
Easy-to-use Level Editor
Bulk generate up to 1000 levels
300 ready-to-play levels
Mobile-optimized performance
Easy-to-reskin art style
Unity IAP v5 support
Clean, modular architecture
Complete source code included
Perfect For
Balloon & Cannon Puzzle Games
Jam & Sort Games
Match & Flow Games
Shooting Puzzle Games
Boss Battle Puzzle Games
Casual & Hybrid Casual Games
Reskin & Publish Projects
Indie Developers & Game Studios
Included
Complete Source Code
Built-in Level Editor
Bulk Level Generator
Balloon & Block System
Conveyor & Cannon System
Enemy & Boss System
Power-Up Framework
300 Ready Levels
Unity IAP v5 Integration
Mobile Monetization Support
Build, customize, and launch your own Spike Flow puzzle game faster with a production-ready Unity foundation.