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Spike Flow - Complete Mobile Game Template preview
Unity

Spike Flow - Complete Mobile Game Template

By Clawbear Games

$49

About Spike Flow - Complete Mobile Game Template

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Development Tools & Automation
  • Tools, Systems & Learning > Level & World Building
  • Theme > Military & Combat
Spike Flow – Production Ready Unity Template

Spike Flow is a production-ready Unity puzzle template combining satisfying jam, sort, match, merge, and flow gameplay with colorful balloons, cannons, spike-ball enemies, and boss battles.

Colored balloon blocks are placed at the bottom while spike-ball enemies move onto the conveyor from above. Tap an available block to release 9 balloons. Balloons move into available conveyor slots, load into matching cannons, and are fired at enemies of the corresponding color.

At the end of selected levels, powerful bosses appear and all active cannons can target the boss. Manage your balloon flow, keep the cannons loaded, destroy every enemy, and defeat the boss to complete the level.

Featuring Frozen and Burning blocks, five monetization-ready power-ups, Unity IAP v5 support, 300 ready-to-play levels, and an easy-to-use Level Editor with bulk generation of up to 1000 levels. Customize the balloons, cannons, enemies, environment, UI, and skybox with free reskin possibilities.


Core Gameplay


Release Balloons – Tap a colored block to release 9 balloons.

Move to Conveyor – Balloons enter available slots and travel along the conveyor.

Load Cannons – Balloons automatically move into their matching colored cannons.

Shoot Enemies – Loaded cannons fire at matching spike-ball enemies.

Fight Bosses – Bosses appear at the end of selected levels and can be attacked by all cannons.

Clear the Level – Load all balloons, destroy the enemies, and defeat the boss to win.




Special Block States

Frozen Block – Cannot release balloons until the ice is broken with the Hammer.

Burning Block – Will be destroyed when its countdown expires. Use the Cooler before time runs out.

Power-Ups


Slot – Unlock an additional conveyor slot for balloons.

Freezer – Freeze all active enemies, giving cannons more time to attack.

Puller – Pull all active enemies toward the center, making them easier to target and destroy.

Hammer – Break a Frozen Block and release its balloons.

Cooler – Cool a Burning Block and stop it from being destroyed.




Level Editor & Bulk Generator

Create and balance levels quickly with the included easy-to-use Level Editor. Configure balloon blocks, colors, enemies, cannons, conveyor slots, bosses, special block states, power-ups, timers, and difficulty progression.

The built-in Bulk Level Generator supports generating up to 1000 levels, allowing you to rapidly expand your game with new puzzle content.


Features


Unique Spike Flow puzzle gameplay

Strategic jam, sort, match & merge mechanics

Balloon-to-cannon loading system

Color-based enemy targeting

Dynamic spike-ball enemies

Boss battle system

Conveyor flow mechanics

Frozen & Burning blocks

Five monetization-ready power-ups

Easy-to-use Level Editor

Bulk generate up to 1000 levels

300 ready-to-play levels

Mobile-optimized performance

Easy-to-reskin art style

Unity IAP v5 support

Clean, modular architecture

Complete source code included




Perfect For


Balloon & Cannon Puzzle Games

Jam & Sort Games

Match & Flow Games

Shooting Puzzle Games

Boss Battle Puzzle Games

Casual & Hybrid Casual Games

Reskin & Publish Projects

Indie Developers & Game Studios




Included

Complete Source Code

Built-in Level Editor

Bulk Level Generator

Balloon & Block System

Conveyor & Cannon System

Enemy & Boss System

Power-Up Framework

300 Ready Levels

Unity IAP v5 Integration

Mobile Monetization Support



Build, customize, and launch your own Spike Flow puzzle game faster with a production-ready Unity foundation.

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