Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $7.99 | Latest store price |
About Spells Vfx
- Theme > Fantasy & Mythology
- Art & Visuals > VFX
5 unique spell effects with hit effects, each provided with 2 visual variants, resulting in a total of 15 spell effects and hit effects prefabs ready to use.
The spells and hit effects are created using a combination of Shader Graph materials, Particle Systems, and Post Processing to achieve visually rich and immersive effects. Post Processing is applied globally through the camera in the demo scene to enhance the overall look and presentation.
Package Contents
This pack includes:
- 5 unique spell effects
- 5 unique hit effects
- 2 variants per spell and hit effect
- Demo Scene showcasing all effects
Folder Structure
1. Prefabs: All spell and hit Effects Prefabs each with 2 variants.
2. Textures: All textures
3. Materials: All materials
4. Scripts: Scripts used for spells and for demo scene
5. Shaders: Shader that is used for the effects
6. Demo Scene: Preview and testing scene
Customization Options
- All spell and hit effects are fully customizable via the Inspector:
- Particle System Properties
Users can customize particle system properties like start lifetime, rotation, color over lifetime, emission, size over lifetime, etc.
- Shader & Material Properties
Users can customize properties like Color, Strength, Density, Noise, Speed, Brightness, etc. These exposed properties will allow users to easily create new visual styles without editing the shader itself.
The spells and hit effects are created using a combination of Shader Graph materials, Particle Systems, and Post Processing to achieve visually rich and immersive effects. Post Processing is applied globally through the camera in the demo scene to enhance the overall look and presentation.
Package Contents
This pack includes:
- 5 unique spell effects
- 5 unique hit effects
- 2 variants per spell and hit effect
- Demo Scene showcasing all effects
Folder Structure
1. Prefabs: All spell and hit Effects Prefabs each with 2 variants.
2. Textures: All textures
3. Materials: All materials
4. Scripts: Scripts used for spells and for demo scene
5. Shaders: Shader that is used for the effects
6. Demo Scene: Preview and testing scene
Customization Options
- All spell and hit effects are fully customizable via the Inspector:
- Particle System Properties
Users can customize particle system properties like start lifetime, rotation, color over lifetime, emission, size over lifetime, etc.
- Shader & Material Properties
Users can customize properties like Color, Strength, Density, Noise, Speed, Brightness, etc. These exposed properties will allow users to easily create new visual styles without editing the shader itself.