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Spells Vfx preview
Unity

Spells Vfx

By Game HUB

$7.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $7.99. The latest store price is $7.99, matching the lowest recorded price shown here.

Recorded prices for Spells Vfx 1 price observations from Oct 31, 2026 to Oct 31, 2026. Lowest recorded price $7.99. Exact dates and prices are listed below. $0.00 $4.00 $7.99 Oct 31, 2026: $7.99. Latest store price Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$7.99Latest store price

About Spells Vfx

  • Theme > Fantasy & Mythology
  • Art & Visuals > VFX
5 unique spell effects with hit effects, each provided with 2 visual variants, resulting in a total of 15 spell effects and hit effects prefabs ready to use.
The spells and hit effects are created using a combination of Shader Graph materials, Particle Systems, and Post Processing to achieve visually rich and immersive effects. Post Processing is applied globally through the camera in the demo scene to enhance the overall look and presentation.
Package Contents
This pack includes:
- 5 unique spell effects
- 5 unique hit effects
- 2 variants per spell and hit effect
- Demo Scene showcasing all effects
Folder Structure
1. Prefabs: All spell and hit Effects Prefabs each with 2 variants.
2. Textures: All textures
3. Materials: All materials
4. Scripts: Scripts used for spells and for demo scene
5. Shaders: Shader that is used for the effects
6. Demo Scene: Preview and testing scene
Customization Options
- All spell and hit effects are fully customizable via the Inspector:
- Particle System Properties
Users can customize particle system properties like start lifetime, rotation, color over lifetime, emission, size over lifetime, etc.
- Shader & Material Properties
Users can customize properties like Color, Strength, Density, Noise, Speed, Brightness, etc. These exposed properties will allow users to easily create new visual styles without editing the shader itself.

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