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SpawnMega2 - Wave, Enemy & Object Spawning System preview
Unity

SpawnMega2 - Wave, Enemy & Object Spawning System

By CCGnomes Limited

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.99. The latest store price is $24.99, matching the lowest recorded price shown here.

Recorded prices for SpawnMega2 - Wave, Enemy & Object Spawning System 2 price observations from Oct 3, 2026 to Oct 31, 2026. Lowest recorded price $24.99. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Oct 3, 2026: $24.99. Unity Permanent Increase 2026-10-03 2026-10-10 Oct 31, 2026: $24.99. Latest store price Oct 3, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$24.99Unity Permanent Increase 2026-10-03 2026-10-10

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About SpawnMega2 - Wave, Enemy & Object Spawning System

  • Tools, Systems & Learning > Development Tools & Automation
SpawnMega 2 is a powerful and flexible spawning system for Unity, built to handle everything from simple object spawning to complex enemy waves, hordes, encounters, and procedural spawning.

Spend less time building and maintaining spawning logic and more time building your game. SpawnMega 2 provides an easy-to-use custom Inspector workflow while still offering extensive control when you need it.

Key Features:
• Wave, burst, continuous, and configurable timed spawning
• Built-in object pooling
• Weighted random prefab selection
• Spawn groups with individual configuration
• Per-prefab overrides for fine-grained control
• Multiple spawn location and positioning options
• Safe zones and spawn gating
• Initial batch spawning
• Pause and resume spawning from code, with every timer carrying on where it left off
• Rotation and scaling controls
• Per-prefab caps on live instances (pooled or not) and minimum spacing between spawns
• Deterministic Spawn Shapes (Line, Circle, Grid) for group formations, alongside the default random scatter
• Global Difficulty Over Time ramp that speeds up spawn cadence and grows object counts as a run progresses
• Audio cues and per-prefab audio overrides
• Event hooks for integration with your game
• Debug logging and development tools
• Export and import configurations between scenes and projects
• Designed for both 2D and 3D projects

Whether you're building enemy waves, a survival game, tower defense encounters, NPC populations, loot systems, or procedural environments, SpawnMega 2 provides the tools to build and manage your spawning system without starting from scratch.

Documentation & Support
SpawnMega 2 is fully documented with Inspector tooltips and a detailed README covering every option and setting.

SpawnMega 2 is the ground-up rewrite of the original, built for Unity 6.

Want to try it first? SpawnMega 2 Lite has the core spawn modes at no cost - upgrade any time for the full toolkit.

Unity price last checked .

Prices and availability may change.