Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $17.48. The latest store price is $17.48, matching the lowest recorded price shown here.
View 4 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $17.48 | Latest store price | |
| $24.99 | Unity First Price 2026-11-05 2026-11-05 | |
| $17.48 | Unity New Release Discount 2026-11-05 2026-11-19 | |
| $17.48 | Unity New Release Discount 2026-11-05 2026-11-19 |
Sale and bundle history
The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Sort Them Toys – Sorting Game Template
- Tools, Systems & Learning > Game Templates & Systems
Sorting Game Template – Toy Store gives you a playable first-person sorting demo and reusable systems for building your own sorting game. Pick up scattered objects, choose their shelves, preview placements, and snap items into organized rows. Earn money from sorting and spend it on useful upgrades.
The included demo features 42 unique toy types and 504 physical items, all present from the beginning. There are no spawning waves or restocking cycles—just one complete sorting run.
MAKE EVERY SHELF YOUR OWN
Shelves begin unassigned. The first item placed on a shelf determines which type it accepts. Players can retrieve stored items and reorganize their choices. Placement previews communicate whether an item fits before it is placed.
FOUR PRACTICAL UPGRADES
• Bigger Inventory: increase carrying capacity from one to five items.
• Longer Reach: pick up and place items from farther away.
• Shelf Scanner: locate a suitable shelf for the selected item.
• Matching Highlight: reveal matching items through surrounding objects for 3, 6, or 10 seconds.
BUILT TO CUSTOMIZE
Item definitions and upgrades use ScriptableObjects. Configure rewards, prices, inventory capacity, interaction range, spawning, and shelf placement slots. Replace the toy models with groceries, books, tools, packages, or another theme.
The demo includes a colorful Unlit presentation, URP post-processing, a clean HUD, a world-space upgrade display, sound effects, and subtle interaction feedback.
C# source code and setup documentation are included.