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Sort Magic preview
Unity

Sort Magic

By PixelBug Games

$59.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $59.99. The latest store price is $59.99, matching the lowest recorded price shown here.

Recorded prices for Sort Magic 1 price observations from Nov 1, 2026 to Nov 1, 2026. Lowest recorded price $59.99. Exact dates and prices are listed below. $0.00 $30.00 $59.99 Nov 1, 2026: $59.99. Latest store price Nov 1, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 1 recorded price
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$59.99Latest store price

About Sort Magic

  • Tools, Systems & Learning > Game Templates & Systems
  • Tools, Systems & Learning > Level & World Building
  • Art & Visuals > 3D
Sort Magic gives you a complete foundation for building modern sorting puzzle games in Unity. It includes multiple playable visual modes built on one shared puzzle system: bottle sorting, stacked block sorting, and nuts-and-bolts sorting.

Included features:
- Three playable game modes Bottles, Blocks, and Nuts & Bolts
- Shared board logic with mode-specific visuals and animations
- Random solvable level generation
- Deterministic level keys and level packs
- Level save/load packs to build curated level collections.
- Boost systems Undo, hint, auto-solve step, add-container, swap, lift, and force-move helpers
- Hidden-piece patterns for puzzle and difficulty variants
- Palette based color customization
- Tuning for capacity, color count, spacing, palette, boosts, and hidden patterns
- Responsive layouts that arrange containers cleanly across different aspect ratios.
- Event-driven SFX and VFX systems for adding fx throughout
- UI Toolkit + Unity Input System integration for modern UI and flexible controls.
- Mesh generators for making your own blocks, bolts/nuts, and background planes

The core rules are reusable across every mode: players move compatible top pieces between containers until each non-empty container is filled with one matching group. You can use the included demo scenes as-is, customize the visuals, or extend the shared board framework to create your own sorting style.

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