About Soft UI SFX - 282 Cozy UI Sounds
- Audio > Sound Effects & Ambience
173 gentle interface sounds for cozy games, casual games and apps. Soft clicks, pops, wooden toggles, marimba confirms, glass chimes and little reward jingles, all tuned to the same key so they sound right together.
Every one plays in the preview video.
What's inside:
- Clicks (20): taps, wood, pops, double clicks
- Hover (12): quiet glass, ticks, soft tones
- Toggles (16): on/off pairs, switches
- Confirm (15): mallet, kalimba, glass and pluck chords
- Cancel & back (10)
- Error (10): muted knocks, dissonant, soft buzz
- Notifications (12): chimes, message, alert
- Pops (15): pops, bubbles, pop up and down
- Windows (15): open/close pairs, pop-ups
- Swishes (8): swipes, page turns
- Typing (12): keys, dialogue voice blips
- Rewards (12): coins, gem, star, level up, achievement, purchase, unlock
- Sliders (8): ticks, scroll, min/max
- Drag & drop (8): pick up, drop, snap, invalid
Every sound as WAV (44.1 kHz, 16-bit), in folders by category.
Levelled for UI: hovers and ticks sit quieter than confirms and rewards, so the defaults already balance.
All pitched to C major pentatonic: a confirm after a click after a pop never clashes.
A small room reverb gives them warmth; trimmed, with no clicks at the edges.
Every one plays in the preview video.
What's inside:
- Clicks (20): taps, wood, pops, double clicks
- Hover (12): quiet glass, ticks, soft tones
- Toggles (16): on/off pairs, switches
- Confirm (15): mallet, kalimba, glass and pluck chords
- Cancel & back (10)
- Error (10): muted knocks, dissonant, soft buzz
- Notifications (12): chimes, message, alert
- Pops (15): pops, bubbles, pop up and down
- Windows (15): open/close pairs, pop-ups
- Swishes (8): swipes, page turns
- Typing (12): keys, dialogue voice blips
- Rewards (12): coins, gem, star, level up, achievement, purchase, unlock
- Sliders (8): ticks, scroll, min/max
- Drag & drop (8): pick up, drop, snap, invalid
Every sound as WAV (44.1 kHz, 16-bit), in folders by category.
Levelled for UI: hovers and ticks sit quieter than confirms and rewards, so the defaults already balance.
All pitched to C major pentatonic: a confirm after a click after a pop never clashes.
A small room reverb gives them warmth; trimmed, with no clicks at the edges.