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Soap - ScriptableObject Architecture Pattern preview
Unity

Soap - ScriptableObject Architecture Pattern

By Obvious Game

$70

Rated 5.0/5 from 48 ratings on Unity.

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $35. The latest store price is $70.

Recorded prices for Soap - ScriptableObject Architecture Pattern 4 price observations from Jul 1, 2026 to Nov 4, 2026. Lowest recorded price $35. Exact dates and prices are listed below. $0.00 $35.00 $70.00 Jul 1, 2026: $35. Unity Discount 2026-07-01 2026-07-08 Jul 3, 2026: $70. Unity First Price 2026-07-03 2026-07-10 Sep 14, 2026: $35. $25 Sale Nov 4, 2026: $70. Latest store price Jul 1, 2026 Nov 4, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 4 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$70Latest store price
$35$25 Sale
$70Unity First Price 2026-07-03 2026-07-10
$35Unity Discount 2026-07-01 2026-07-08

Sale and bundle history

The 3 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Soap - ScriptableObject Architecture Pattern

  • Tools, Systems & Learning > Development Tools & Automation
Soap is a low-code ScriptableObject architecture solution that helps you avoid spaghetti code by letting you:

- Share variables across scenes and components
- Send and receive events in a simple but powerful manner
- Automatically bind UI and components to data
- Save key variables at runtime in one click

Soap makes decoupling your code easy and seamless, enabling you to create complex systems like abilities, power ups, inventory and other gameplay features in an elegant, modular and reusable manner. Soap has been used in games like Big Boy Boxing, Anx Defense, Corrupted: Dawn of Havoc, Gym Class VR, multiple hit mobile games (10M+ downloads) and more.

Soap also comes with various quality of life features and efficient custom inspectors to improve your game dev experience.

Core Features:
- Scriptable Variables — mutable or read-only, with one-click runtime saving
- Variable References — design-time flexibility
- Scriptable Events & Event Listeners
- Binding Components — reactive data binding for performance and iteration speed
- Scriptable Lists & Dictionaries — mutable or read-only (runtime)
- Runtime Variables & Injectors
- Scriptable Saves
- Scriptable Singletons
- Scriptable Enums
- Reference Tracking — scene and asset reference visibility
- Tags & Scriptable SubAssets — clean organization
- Soap Wizard — centralized management for all Soap assets
- Soap Type Creator — extend with your own types without code

Better, Faster, Stronger:
- A highly performant ScriptableObject architecture, battle-tested in shipped games
- Reduce wait time to enter play mode by 90% by enabling the editor play mode option
- Compatible with Unity 2019.4 LTS and newer across all platforms
- Built and refined over 4+ years of shipping games, focusing on UX and practical features

Integrations:
- Odin
- Fast Script Reload / Hot Reload
- Playmaker
- Game Creator 2

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