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Smart Targeting System preview
Unity

Smart Targeting System

By Bucket List Interactive

$24.99

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $24.99. The latest store price is $24.99, matching the lowest recorded price shown here.

Recorded prices for Smart Targeting System 2 price observations from Oct 20, 2026 to Nov 3, 2026. Lowest recorded price $24.99. Exact dates and prices are listed below. $0.00 $12.50 $24.99 Oct 20, 2026: $24.99. Unity First Price 2026-10-20 2026-10-20 Nov 3, 2026: $24.99. Latest store price Oct 20, 2026 Nov 3, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$24.99Latest store price
$24.99Unity First Price 2026-10-20 2026-10-20

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Smart Targeting System

Smart Targeting System (STS) is a modular turret targeting and firing framework designed to integrate alongside your existing game systems. Bring your model, map its yaw, pitch and muzzle transforms, configure your targeting and firing behaviour, and let STS handle the core turret workflow. STS provides target detection and tracking, multiple target-selection strategies, yaw/pitch aiming, configurable firing modes, pooled projectiles, sticky projectiles and hitscan weapons. The included Turret Builder and PoolMaster tools provide a straightforward editor workflow for configuring and managing turret setups.

Designed for integration
STS does not require a specific health system, AI architecture or project structure. Targets implement the provided targeting interfaces, while firing and hit events allow your own gameplay systems to handle damage and other game-specific behaviour.

Included workflows
• Target detection, tracking and filtering
• Nearest, most-centered and weighted target selection
• Configurable yaw and pitch aiming
• Single and configurable burst firing modes
• Burst fire can be configured for continuous repeating fire
• Pooled projectile weapons
• Sticky projectile preset
• Hitscan weapons with configurable spread
• Impact, muzzle effect, audio and recoil support
• PoolMaster pooling system
• Turret Builder editor tool
• Demo content and example setups
• Quick Start Guide and full documentation

Smart Targeting System focuses on providing the reusable targeting and firing foundation while leaving game-specific systems such as health, damage, movement and AI behaviour under your control.

Third-Party Content
This asset uses sound effects generated with ChipTone (SFB Games) under CC0 1.0; see Third-Party Notices.txt file in package for details.

Unity price last checked .

Prices and availability may change.