Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.
View 1 recorded price
| Sale start / price check | Price | Observation |
|---|---|---|
| $5 | Latest store price |
About Smart Pref
- Tools, Systems & Learning > Game Templates & Systems
SmartPref – Smarter PlayerPrefs for Unity
SmartPref is a powerful and easy-to-use replacement for Unity’s built-in PlayerPrefs.
It adds versioning, namespacing (sections), caching, and JSON-based file saving so you can safely manage player data across updates, multiple save slots, and user profiles.
Store any data type – int, float, string, custom classes, structs, lists, and more.
Separate data into sections – perfect for profiles, game modes, and users.
Built-in versioning system – handle updates, migrations, and multiple save versions.
Dual save modes – use Unity’s PlayerPrefs or JSON FileSystem storage.
In-memory caching – faster reads and reduced disk access.
Immediate delete flush – DeleteKey() and DeleteAll() remove data instantly.
Deferred or immediate saving – batch large updates or write instantly when needed.
Optional Base64 encoding – protect data from tampering or inspection.
Custom debug interface – plug in your own logging system.
Cross-platform ready – works seamlessly on PC, mobile, and console builds.
SmartPref gives you the flexibility of PlayerPrefs,
the reliability of JSON, and the performance of caching — all in one API.
SmartPref is a powerful and easy-to-use replacement for Unity’s built-in PlayerPrefs.
It adds versioning, namespacing (sections), caching, and JSON-based file saving so you can safely manage player data across updates, multiple save slots, and user profiles.
Store any data type – int, float, string, custom classes, structs, lists, and more.
Separate data into sections – perfect for profiles, game modes, and users.
Built-in versioning system – handle updates, migrations, and multiple save versions.
Dual save modes – use Unity’s PlayerPrefs or JSON FileSystem storage.
In-memory caching – faster reads and reduced disk access.
Immediate delete flush – DeleteKey() and DeleteAll() remove data instantly.
Deferred or immediate saving – batch large updates or write instantly when needed.
Optional Base64 encoding – protect data from tampering or inspection.
Custom debug interface – plug in your own logging system.
Cross-platform ready – works seamlessly on PC, mobile, and console builds.
SmartPref gives you the flexibility of PlayerPrefs,
the reliability of JSON, and the performance of caching — all in one API.