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Sliding Puzzle Kit preview
Unity

Sliding Puzzle Kit

By FromQCWithGameDev

$5

Price history

Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.

Lowest recorded standalone price in this history: $5. The latest store price is $5, matching the lowest recorded price shown here.

Recorded prices for Sliding Puzzle Kit 2 price observations from Jun 22, 2026 to Oct 31, 2026. Lowest recorded price $5. Exact dates and prices are listed below. $0.00 $2.50 $5.00 Jun 22, 2026: $5. Unity First Price 2026-06-22 2026-06-29 Oct 31, 2026: $5. Latest store price Jun 22, 2026 Oct 31, 2026
Each dot is a recorded sale price or the latest store check. Prices between observations are unknown.
View 2 recorded prices
Recorded standalone asset prices in USD
Sale start / price checkPriceObservation
$5Latest store price
$5Unity First Price 2026-06-22 2026-06-29

Sale and bundle history

The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.

About Sliding Puzzle Kit

  • Tools, Systems & Learning > Game Templates & Systems
Get a sliding puzzle into your scene in seconds. Drop in any image and you have a playable puzzle: pieces that respond to hover and click, a built-in shuffle with animation, a hint overlay, and a callback when the puzzle is solved. Want a different behaviour for something? No problem. Every part of this toolkit is very easily extensible; just extend an existing ScriptableObject or create your own custom behaviours in seconds. Shuffle algorithm — control how moves are chosen on shuffle. Shuffle animation — control how the shuffle plays out on screen. Solve celebration — replace the built-in wave bounce with any animation. Hint overlay — customise how the hint fades in and out. Per-piece feedback — swap hover highlight and slide animation independently per piece. Sample scene sets you up nicely with a system that supports both Mobile (portrait) and PC (landscape) formats, and automatically tailors to the need of the moment. Every behaviour is a swappable slot in the Inspector. Change the shuffle algorithm, the shuffle animation, the solve celebration, the hint transition, or the per-piece feedback — each one independently, without touching any existing code. All built-in behaviours expose their settings directly in the Inspector, so timing, speed, and colour can be tuned without writing a single line. For teams that need something custom, each behaviour is a single class to subclass with one method to implement. The rest is handled for you. Includes a complete sample scene demonstrating the full pipeline, and full documentation covering setup, configuration, and a step-by-step extension guide for every system. Requires Unity 6 (6000.3 or later). Compatible with Universal Render Pipeline and Built-In Render Pipeline. No additional packages required.

Unity price last checked .

Prices and availability may change.