Price history
Recorded standalone sale prices and the latest available store price, in USD. Historical dots use the sale start date and its recorded offer price. Prices can change during a sale; this is not a daily price log. Bundle prices and upcoming offers are excluded. History covers up to the 100 most recent recorded offers.
Lowest recorded standalone price in this history: $9.99. The latest store price is $9.99, matching the lowest recorded price shown here.
View 2 recorded prices
| Sale start / price check | Price | Observation |
|---|---|---|
| $9.99 | Latest store price | |
| $9.99 | Unity First Price 2026-11-05 2026-11-05 |
Sale and bundle history
The 1 most recent recorded offers including this asset. Past offers may no longer be available. Bundle prices cover a package, not this asset alone.
About Skipper Multiplayer
- Tools, Systems & Learning > Game Templates & Systems
Skipper brings together Steam friend lobbies, responsive player movement, proximity voice chat and shared physics interactions in a ready-made demo. Host a session, invite friends and explore the included example to see how the systems work together.
The package includes an animated player, interactive cubes, a main menu and an in-game interface. Demo scenes and prefabs are supplied directly—no scene-generation tool is required.
Features include:
- Steam lobby hosting and friend invites.
- A configurable player limit, set to six by default.
- Server-authoritative movement with client-side prediction and reconciliation.
- Proximity voice chat with microphone selection.
- Networked cube grabbing, dropping and throwing.
- An animated character with idle, directional locomotion and jump animations.
- Local multiplayer testing through Tugboat, with support for Unity Multiplayer Play Mode.
- Editable C# source and documentation for extending the example.
Skipper is intended for developers building co-op prototypes and games who want an understandable starting point they can customize.
Required networking dependencies are installed separately:
- FishNet 4.7.x: listed as a dependency (tested with 4.7.2 and 4.7.4)
- FishyFacepunch 4.1.0: https://github.com/FirstGearGames/FishyFacepunch/releases
- Facepunch.Steamworks 2.5.2: https://github.com/Facepunch/Facepunch.Steamworks/releases
(not included with FishyFacepunch; copy its Release/Unity folder into Assets/Plugins)
- Steam client running for online play (local testing works without it)
FishNet, FishyFacepunch and Facepunch.Steamworks. Online Steam testing requires Steam accounts on separate machines. The demo uses Steam App ID 480 for development; releasing your own game requires your own App ID.